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Searched refs:GL_CLAMP_TO_EDGE_SGIS (Results 1 – 25 of 324) sorted by relevance

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/dports/x11-toolkits/SoXt/SoXt-1.3.0/src/Inventor/Xt/common/
H A Dgl.h.in78 #ifndef GL_CLAMP_TO_EDGE_SGIS
79 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
80 #endif /* GL_CLAMP_TO_EDGE_SGIS */
/dports/x11-toolkits/soqt/soqt/src/Inventor/Qt/common/
H A Dgl.h.in87 #ifndef GL_CLAMP_TO_EDGE_SGIS
88 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
89 #endif /* GL_CLAMP_TO_EDGE_SGIS */
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_SGIS_texture_edge_clamp4 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_SGIS_texture_edge_clamp5 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_SGIS_texture_edge_clamp4 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_SGIS_texture_edge_clamp5 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_SGIS_texture_edge_clamp3 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_SGIS_texture_edge_clamp5 GL_CLAMP_TO_EDGE_SGIS 0x812F
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/SGIS/
H A Dtexture_edge_clamp.py14 GL_CLAMP_TO_EDGE_SGIS=_C('GL_CLAMP_TO_EDGE_SGIS',0x812F) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/SGIS/
H A Dtexture_edge_clamp.py14 GL_CLAMP_TO_EDGE_SGIS=_C('GL_CLAMP_TO_EDGE_SGIS',0x812F) variable
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLExtensions.hpp168 #define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS
H A DGLLoader.hpp194 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dglext.h193 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/games/gracer/gracer-0.1.5/src/
H A Dglhash.h658 {"clamp_to_edge_sgis", GL_CLAMP_TO_EDGE_SGIS},
/dports/games/egl/egl-0.3.1_9/renderer/
H A Dr_local.h408 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h113 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
H A Dgl_main.cpp170 ClampToEdge = GL_CLAMP_TO_EDGE_SGIS; in InitResolution()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h666 #ifndef GL_CLAMP_TO_EDGE_SGIS
667 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglext.h534 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/
H A Dgl.cpp287 #ifdef GL_CLAMP_TO_EDGE_SGIS
288 #if GL_CLAMP_TO_EDGE != GL_CLAMP_TO_EDGE_SGIS
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h1770 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h933 #ifndef GL_CLAMP_TO_EDGE_SGIS
934 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/astro/openuniverse/openuniverse-1.0beta3/src/
H A Dglext.h537 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h2538 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/dports/x11-toolkits/gtkada3/gtkada-1688bb8/src/opengl/
H A Dgl_h.ads845 GL_CLAMP_TO_EDGE_SGIS : constant GLenum := 33071; constant

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