/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_deep_texture3D.java | 40 int GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0, field
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_deep_texture3D | 5 GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_deep_texture3D | 5 GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_deep_texture3D | 5 GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | deep_texture3D.py | 15 GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV=_C('GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV',0x90D0) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | deep_texture3D.py | 15 GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV=_C('GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV',0x90D0) variable
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 6360 #ifndef GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 6361 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1459 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4353 -define(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, 16#90D0). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4353 -define(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, 16#90D0). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4353 -define(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, 16#90D0). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4353 -define(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, 16#90D0). macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 4161 /* 0x90D0 */ GL_ENUM(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV)
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 5445 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/devel/love/love-11.3/src/libraries/glad/ |
H A D | glad.hpp | 8233 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/devel/love10/love-0.10.2/src/libraries/glad/ |
H A D | glad.hpp | 8233 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 5027 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.h | 4413 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 11522 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 11786 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 11522 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 11522 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 11525 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 11522 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/include/GL/ |
H A D | glew.h | 11522 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 macro
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