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Searched refs:GL_MAX_VARYING_FLOATS_ARB (Results 1 – 25 of 326) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_shader6 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_shader7 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_vertex_shader5 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_vertex_shader7 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_shader7 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_shader6 GL_MAX_VARYING_FLOATS_ARB 0x8B4B
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLStateExtension.cpp149 glGetIntegerv(GL_MAX_VARYING_FLOATS_ARB, &textureUnits); in setup()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_vertex_shader.java52 int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dvertex_shader.py25 GL_MAX_VARYING_FLOATS_ARB=_C('GL_MAX_VARYING_FLOATS_ARB',0x8B4B) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dvertex_shader.py25 GL_MAX_VARYING_FLOATS_ARB=_C('GL_MAX_VARYING_FLOATS_ARB',0x8B4B) variable
/dports/x11/virtualgl/virtualgl-3.0/glxdemos/
H A Dglinfo_common.c409 { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, in print_shader_limits()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/xdemos/
H A Dglinfo_common.c404 { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, in print_shader_limits()
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h207 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
H A Dgl_main.cpp282 glGetIntegerv(GL_MAX_VARYING_FLOATS_ARB, &tmp); in InitResolution()
/dports/sysutils/plasma5-kinfocenter/kinfocenter-5.23.5/Modules/opengl/
H A Dopengl.cpp499 {1, GL_MAX_VARYING_FLOATS_ARB, "MAX_VARYING_FLOATS"}, in print_limits()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h867 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h392 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h4749 #ifndef GL_MAX_VARYING_FLOATS_ARB
4750 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h947 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h947 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h1018 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp327 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h6999 #ifndef GL_MAX_VARYING_FLOATS_ARB
7000 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1414 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dget.c938 case GL_MAX_VARYING_FLOATS_ARB: in find_custom_value()

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