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Searched refs:GL_TEXTURE_FILTER_CONTROL (Results 1 – 25 of 370) sorted by relevance

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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL14.java84 int GL_TEXTURE_FILTER_CONTROL = 0x8500; field
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DTexEnvFilter28 /** TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.*/
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DTexEnvFilter28 /** TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.*/
/dports/games/0ad/0ad-0.0.23b-alpha/source/gui/
H A DGUIRenderer.cpp359 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.f); in Draw()
464 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, 0.f); in Draw()
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_VERSION_1_437 GL_TEXTURE_FILTER_CONTROL 0x8500
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_440 GL_TEXTURE_FILTER_CONTROL 0x8500
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_VERSION_1_440 GL_TEXTURE_FILTER_CONTROL 0x8500
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_440 GL_TEXTURE_FILTER_CONTROL 0x8500
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_1_439 GL_TEXTURE_FILTER_CONTROL 0x8500
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/opengl/
H A DGLTextureStage.cpp262 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, bias); in SetMipMapLODBias()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_1_4.h62 #define GL_TEXTURE_FILTER_CONTROL 0x8500 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_4.py60 GL_TEXTURE_FILTER_CONTROL=_C('GL_TEXTURE_FILTER_CONTROL',0x8500) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_1_4.py62 GL_TEXTURE_FILTER_CONTROL=_C('GL_TEXTURE_FILTER_CONTROL',0x8500) variable
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/render_rfx/
H A Drfx_state.cpp123 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, value); in SetTextureEnvironment()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropenglstate.cpp317 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, 0.0f); in AnisoFilter()
319 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -0.75f); in AnisoFilter()
H A Dgropengltexture.cpp186 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, 0.0f); in opengl_tcache_init()
188 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -0.75f); in opengl_tcache_init()
H A Dgropengl.h72 #define GL_TEXTURE_FILTER_CONTROL 0x8500 macro
/dports/games/spring/spring_98.0/rts/System/
H A DSpringApp.cpp529 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, lodBias ); in InitOpenGL()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGameDraw.cpp301 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, blurness + .4); in DrawGLScene()
307 glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, 0); in DrawGLScene()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_direct_state_access/
H A Dmulti-texture.c89 GL_TEXTURE_FILTER_CONTROL, in test_MultiTexEnviEXT()
/dports/lang/racket/racket-8.3/share/pkgs/sgl/scribblings/
H A Dgl.scrbl1417 GL_TEXTURE_FILTER_CONTROL
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/sdl/
H A Dwindow.cpp631 glTexEnvf(GL_TEXTURE_FILTER_CONTROL,GL_TEXTURE_LOD_BIAS, lodBias ); in setupGraphicsScreen()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h8856 #ifndef GL_TEXTURE_FILTER_CONTROL
8857 #define GL_TEXTURE_FILTER_CONTROL 0x8500 macro
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/
H A Dgl.h1276 #define GL_TEXTURE_FILTER_CONTROL 0x8500 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h264 #define GL_TEXTURE_FILTER_CONTROL 0x8500 macro

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