/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | glexts.h | 775 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef 783 extern PFNGLMINSAMPLESHADINGPROC glMinSampleShading_;
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | glexts.h | 811 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef 819 extern PFNGLMINSAMPLESHADINGPROC glMinSampleShading_;
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | glexts.h | 811 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef 819 extern PFNGLMINSAMPLESHADINGPROC glMinSampleShading_;
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | gl3w.c | 456 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1046 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)proc("glMinSampleShading"); in load_procs()
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/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1008 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading"); in load_procs()
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H A D | gl3w.h | 288 extern PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1008 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading"); in load_procs()
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H A D | gl3w.h | 288 extern PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1008 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading"); in load_procs()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | gl3w.cpp | 396 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1003 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading"); in load_procs()
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading; 1008 gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading"); in load_procs()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/ |
H A D | FunctionsGL.h | 476 PFNGLMINSAMPLESHADINGPROC minSampleShading;
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendergl.cpp | 46 PFNGLMINSAMPLESHADINGPROC glMinSampleShading_ = NULL; 941 glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShading"); in gl_checkextensions() 964 … glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShadingARB"); in gl_checkextensions()
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlFunctions.hxx | 946 opencascade::PFNGLMINSAMPLESHADINGPROC glMinSampleShading; 1382 PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
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H A D | OpenGl_GLESExtensions.hxx | 339 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlFunctions.hxx | 946 opencascade::PFNGLMINSAMPLESHADINGPROC glMinSampleShading; 1382 PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
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H A D | OpenGl_GLESExtensions.hxx | 339 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); typedef
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendergl.cpp | 47 PFNGLMINSAMPLESHADINGPROC glMinSampleShading_ = NULL; 975 glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShading"); in gl_checkextensions() 998 … glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShadingARB"); in gl_checkextensions()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendergl.cpp | 47 PFNGLMINSAMPLESHADINGPROC glMinSampleShading_ = NULL; 975 glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShading"); in gl_checkextensions() 998 … glMinSampleShading_ = (PFNGLMINSAMPLESHADINGPROC)getprocaddress("glMinSampleShadingARB"); in gl_checkextensions()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/ext/glad/src/ |
H A D | glad.c | 503 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; 1259 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); in load_GL_VERSION_4_0()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.h | 431 PFNGLMINSAMPLESHADINGPROC minSampleShading = nullptr;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.h | 431 PFNGLMINSAMPLESHADINGPROC minSampleShading = nullptr;
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/dports/multimedia/mpvpaper/mpvpaper-1.2/src/ |
H A D | glad.c | 635 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; 1391 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); in load_GL_VERSION_4_0()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 359 extern PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 288 extern PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
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