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Searched refs:SDLCFLAGS (Results 1 – 14 of 14) sorted by relevance

/dports/games/brickshooter/brickshooter-0.04/
H A DMakefile.win324 SDLCFLAGS = -I$(GNUWIN32)/include -I$(MINGW)/include -I$(MSYS)/include -I$(GNUWIN32)/include/SDL -I…
14 $(GCC) $(CFLAGS) $(EXE).c -o $(EXE).exe $(SDLCFLAGS) $(SDLLIBS)
/dports/games/apoolGL/apoolGL-099-pre22/
H A DMakefile2 SDLCFLAGS=`sdl-config --cflags` macro
3 …math -fomit-frame-pointer -funroll-loops -finline-functions -I/usr/local/X11R6/include $(SDLCFLAGS)
/dports/graphics/wdune/wdune-1.926/src/SDLjoystick/
H A DMakefile.in17 CFLAGS = @CPPFLAGS@ @COMMONFLAGS@ @SDLCFLAGS@ -I$$PWD -I$$PWD/.. @CFLAGS@
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/
H A DMakefile62 SDLCFLAGS=$(shell $(SDL_CONFIG) --cflags) macro
370 $(DO_GL_CC) $(SDLCFLAGS)
388 $(DO_GL_CC) $(SDLCFLAGS)
/dports/games/openlierox/OpenLieroX/
H A DCMakeOlxCommon.cmake288 EXEC_PROGRAM(sdl-config ARGS --cflags OUTPUT_VARIABLE SDLCFLAGS)
289 string(REGEX REPLACE "[\r\n]" " " SDLCFLAGS "${SDLCFLAGS}")
290 ADD_DEFINITIONS(${SDLCFLAGS})
/dports/graphics/wdune/wdune-1.926/
H A Dconfigure.in892 SDLCFLAGS="-DUSE_INPUT_EVENTS"
919 SDLCFLAGS="$SDLCFLAGS -DHAVE_USB_H"
925 SDLCFLAGS="$SDLCFLAGS -DHAVE_USBHID_H"
931 SDLCFLAGS="$SDLCFLAGS -DHAVE_LIBUSB_H"
937 SDLCFLAGS="$SDLCFLAGS -DHAVE_LIBUSBHID_H"
992 SDLCFLAGS="$SDLCFLAGS -DUSBHID_UCR_DATA"
1022 SDLCFLAGS="$SDLCFLAGS -DUSBHID_NEW"
1032 AC_SUBST(SDLCFLAGS) subst
H A Dconfigure6605 SDLCFLAGS="-DUSE_INPUT_EVENTS"
6987 SDLCFLAGS="$SDLCFLAGS -DHAVE_USB_H"
6993 SDLCFLAGS="$SDLCFLAGS -DHAVE_USBHID_H"
6999 SDLCFLAGS="$SDLCFLAGS -DHAVE_LIBUSB_H"
7005 SDLCFLAGS="$SDLCFLAGS -DHAVE_LIBUSBHID_H"
7091 SDLCFLAGS="$SDLCFLAGS -DUSBHID_UCR_DATA"
7137 SDLCFLAGS="$SDLCFLAGS -DUSBHID_NEW"
/dports/games/quake2max/Quake2maX_0.45-src_unix/
H A DMakefile86 SDLCFLAGS=$(shell $(SDL_CONFIG) --cflags) macro
88 SDLGLCFLAGS=$(SDLCFLAGS) -DOPENGL
420 $(DO_CC) $(SDLCFLAGS)
423 $(DO_CC) $(SDLCFLAGS)
/dports/games/quake2lnx/quake2-r0.16.2/
H A DMakefile139 SDLCFLAGS=$(shell ${SDL_CONFIG} --cflags) macro
150 SDLCFLAGS+=-DJoystick
160 SDLGLCFLAGS=$(SDLCFLAGS) -DOPENGL
511 $(DO_CC) $(SDLCFLAGS)
514 $(DO_CC) $(SDLCFLAGS)
1604 $(DO_SHLIB_CC) $(SDLCFLAGS)
H A DMakefile.Solaris142 SDLCFLAGS=$(shell sdl-config --cflags)
145 SDLGLCFLAGS=$(SDLCFLAGS) -DOPENGL
1611 $(DO_CC) $(SDLCFLAGS)
1614 $(DO_CC) $(SDLCFLAGS)
1617 $(DO_GL_SHLIB_CC) $(SDLCFLAGS)
/dports/games/quake2-source/quake2-r0.16.2/
H A DMakefile175 SDLCFLAGS=$(shell sdl-config --cflags) macro
186 SDLCFLAGS+=-DJoystick
196 SDLGLCFLAGS=$(SDLCFLAGS) -DOPENGL
659 $(DO_CC) $(SDLCFLAGS)
662 $(DO_CC) $(SDLCFLAGS)
1750 $(DO_SHLIB_CC) $(SDLCFLAGS)
H A DMakefile.Solaris142 SDLCFLAGS=$(shell sdl-config --cflags)
145 SDLGLCFLAGS=$(SDLCFLAGS) -DOPENGL
1611 $(DO_CC) $(SDLCFLAGS)
1614 $(DO_CC) $(SDLCFLAGS)
1617 $(DO_GL_SHLIB_CC) $(SDLCFLAGS)
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/winnt/
H A DMakefile.gcc44 SDLCFLAGS = -I$(GNUWIN32)/include -I$(MSYS)/include -I$(MINGW)/include -I$(MINGW)/include/SDL -I$(G…
185 WINPFLAG = -DTILES $(SDLCFLAGS) -DVULTURE_NETHACK
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/winnt/
H A DMakefile.gcc44 SDLCFLAGS = -I$(GNUWIN32)/include -I$(MSYS)/include -I$(MINGW)/include -I$(MINGW)/include/SDL -I$(G…
185 WINPFLAG = -DTILES $(SDLCFLAGS) -DVULTURE_UNNETHACK