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Searched refs:VM_CL_particle (Results 1 – 3 of 3) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dclvm_cmds.c638 static void VM_CL_particle (void) in VM_CL_particle() function
643 VM_SAFEPARMCOUNT(4, VM_CL_particle); in VM_CL_particle()
3230 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dclvm_cmds.c669 static void VM_CL_particle (prvm_prog_t *prog) in VM_CL_particle() function
674 VM_SAFEPARMCOUNT(4, VM_CL_particle); in VM_CL_particle()
4387 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
/dports/games/darkplaces/darkplaces/
H A Dclvm_cmds.c669 static void VM_CL_particle (prvm_prog_t *prog) in VM_CL_particle() function
674 VM_SAFEPARMCOUNT(4, VM_CL_particle); in VM_CL_particle()
4333 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)