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Searched refs:_actorId (Results 1 – 25 of 34) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.cpp54 _actorId = actorId; in combatOn()
74 Actor *actor = _vm->_actors[_actorId]; in combatOn()
123 Actor *actor = _vm->_actors[_actorId]; in tick()
228 Actor *actor = _vm->_actors[_actorId]; in hitAttempt()
288 enemy->retire(true, 6, 3, _actorId); in hitAttempt()
300 f.writeInt(_actorId); in save()
324 _actorId = f.readInt(); in load()
349 _actorId = -1; in reset()
372 Actor *actor = _vm->_actors[_actorId]; in cover()
392 Actor *actor = _vm->_actors[_actorId]; in approachToCloseAttack()
[all …]
H A Dactor_dialogue_queue.cpp89 _vm->_actors[_actorId]->changeAnimationMode(_animationModePrevious, false); in flush()
93 _actorId = -1; in flush()
115 && _actorId == -1 \ in isEmpty()
142 _vm->_actors[_actorId]->changeAnimationMode(_animationModePrevious, false); in tick()
146 _actorId = -1; in tick()
162 _actorId = firstEntry.actorId; in tick()
194 f.writeInt(_actorId); in save()
221 _actorId = f.readInt(); in load()
233 _actorId = -1; in clear()
H A Dsuspects_database.cpp40 _actorId = actorId; in setActor()
108 return _vm->_textActorNames->getText(_actorId); in getName()
194 _actorId = -1; in reset()
H A Dactor_dialogue_queue.h52 int _actorId; variable
H A Dactor_combat.h37 int _actorId; variable
H A Dsuspects_database.h49 int _actorId; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.cpp54 _actorId = actorId; in combatOn()
74 Actor *actor = _vm->_actors[_actorId]; in combatOn()
123 Actor *actor = _vm->_actors[_actorId]; in tick()
230 Actor *actor = _vm->_actors[_actorId]; in hitAttempt()
290 enemy->retire(true, 6, 3, _actorId); in hitAttempt()
302 f.writeInt(_actorId); in save()
326 _actorId = f.readInt(); in load()
351 _actorId = -1; in reset()
374 Actor *actor = _vm->_actors[_actorId]; in cover()
394 Actor *actor = _vm->_actors[_actorId]; in approachToCloseAttack()
[all …]
H A Dactor_dialogue_queue.cpp89 _vm->_actors[_actorId]->changeAnimationMode(_animationModePrevious, false); in flush()
93 _actorId = -1; in flush()
115 && _actorId == -1 \ in isEmpty()
142 _vm->_actors[_actorId]->changeAnimationMode(_animationModePrevious, false); in tick()
146 _actorId = -1; in tick()
162 _actorId = firstEntry.actorId; in tick()
194 f.writeInt(_actorId); in save()
221 _actorId = f.readInt(); in load()
233 _actorId = -1; in clear()
H A Dsuspects_database.cpp40 _actorId = actorId; in setActor()
108 return _vm->_textActorNames->getText(_actorId); in getName()
194 _actorId = -1; in reset()
H A Dactor_dialogue_queue.h52 int _actorId; variable
H A Dactor_combat.h37 int _actorId; variable
H A Dsuspects_database.h49 int _actorId; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Delevator.cpp243 _actorId = -1; in reset()
282 _actorId = actorId; in setupDescription()
288 _actorId = -1; in resetDescription()
296 if (_actorId <= 0 || (now - _timeSpeakDescriptionStart < 600u)) { in tickDescription()
300 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
301 _actorId = -1; in tickDescription()
H A Dspinner.cpp286 _actorId = -1; in reset()
401 _actorId = actorId; in setupDescription()
408 _actorId = -1; in resetDescription()
417 if (_actorId <= 0 || (now - _timeSpeakDescriptionStart < 600u)) { in tickDescription()
424 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
425 _actorId = -1; in tickDescription()
H A Dvk.cpp82 _actorId = actorId; in open()
149 _script->shutdown(_actorId, _humanProbability, _replicantProbability, _anxiety); in close()
196 && !_vm->_actors[_actorId]->isSpeeching() in tick()
433 _actorId = -1; in reset()
525 _script->initialize(_actorId); in init()
870 _script->calibrate(_actorId); in calibrate()
899 _script->beginTest(_actorId); in beginTest()
1050 _script->mcCoyAsksQuestion(_actorId, _questions[intensity][foundQuestionIndex].sentenceId); in askQuestion()
1051 _script->questionAsked(_actorId, _questions[intensity][foundQuestionIndex].sentenceId); in askQuestion()
H A Delevator.h42 int _actorId; variable
H A Dspinner.h57 int _actorId; variable
H A Dvk.h64 int _actorId; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Delevator.cpp243 _actorId = -1; in reset()
282 _actorId = actorId; in setupDescription()
288 _actorId = -1; in resetDescription()
296 if (_actorId <= 0 || (now - _timeSpeakDescriptionStart < 600u)) { in tickDescription()
300 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
301 _actorId = -1; in tickDescription()
H A Dspinner.cpp286 _actorId = -1; in reset()
401 _actorId = actorId; in setupDescription()
408 _actorId = -1; in resetDescription()
417 if (_actorId <= 0 || (now - _timeSpeakDescriptionStart < 600u)) { in tickDescription()
424 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
425 _actorId = -1; in tickDescription()
H A Dvk.cpp82 _actorId = actorId; in open()
149 _script->shutdown(_actorId, _humanProbability, _replicantProbability, _anxiety); in close()
196 && !_vm->_actors[_actorId]->isSpeeching() in tick()
433 _actorId = -1; in reset()
525 _script->initialize(_actorId); in init()
870 _script->calibrate(_actorId); in calibrate()
899 _script->beginTest(_actorId); in beginTest()
1050 _script->mcCoyAsksQuestion(_actorId, _questions[intensity][foundQuestionIndex].sentenceId); in askQuestion()
1051 _script->questionAsked(_actorId, _questions[intensity][foundQuestionIndex].sentenceId); in askQuestion()
H A Delevator.h42 int _actorId; variable
H A Dspinner.h57 int _actorId; variable
/dports/biology/ugene/ugene-40.1/src/corelibs/U2Lang/src/support/
H A DSupportClass.cpp33 WorkflowNotification::WorkflowNotification(const QString &_message, const QString &_actorId, const … in WorkflowNotification() argument
35 actorId(_actorId), in WorkflowNotification()
H A DAttributeInfo.cpp34 AttributeInfo::AttributeInfo(const QString &_actorId, const QString &_attrId, const QVariantMap &_h… in AttributeInfo() argument
35 : actorId(_actorId), attrId(_attrId), hints(_hints) { in AttributeInfo()

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