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Searched refs:_crimeCount (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dcrimes_database.cpp33 _crimeCount = crimeCount; in CrimesDatabase()
35 _crimes.resize(_crimeCount); in CrimesDatabase()
36 _assetTypes.resize(_crimeCount); in CrimesDatabase()
44 for (int i = 0; i != _crimeCount; ++i) { in CrimesDatabase()
75 for (int i = 0; i < _crimeCount; ++i) { in save()
82 for (int i = 0; i < _crimeCount; ++i) { in load()
H A Dgame_info.h48 uint32 _crimeCount; variable
75 uint32 getCrimeCount() const { return _crimeCount; } in getCrimeCount()
H A Dgame_info.cpp46 _crimeCount = 0; in GameInfo()
73 _crimeCount = s->readUint32LE(); /* 14 */ in open()
H A Dcrimes_database.h36 int _crimeCount; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dcrimes_database.cpp34 _crimeCount = crimeCount; in CrimesDatabase()
36 _crimes.resize(_crimeCount); in CrimesDatabase()
37 _assetTypes.resize(_crimeCount); in CrimesDatabase()
45 for (int i = 0; i != _crimeCount; ++i) { in CrimesDatabase()
76 for (int i = 0; i < _crimeCount; ++i) { in save()
83 for (int i = 0; i < _crimeCount; ++i) { in load()
H A Dgame_info.cpp46 _crimeCount = 0; in GameInfo()
73 _crimeCount = s->readUint32LE(); /* 14 */ in open()
128 debug("Crime Count: %d ", _crimeCount); in open()
H A Dgame_info.h48 uint32 _crimeCount; variable
75 uint32 getCrimeCount() const { return _crimeCount; } in getCrimeCount()
H A Dcrimes_database.h36 int _crimeCount; variable