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Searched refs:animnum (Results 1 – 25 of 26) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/anim/
H A DAnim.h533 void SetFrame( int channelNum, int animnum, int frame, int currenttime, int blendtime );
534 void CycleAnim( int channelNum, int animnum, int currenttime, int blendtime );
535 void PlayAnim( int channelNum, int animnum, int currenttime, int blendTime );
548 void FinishAFPose( int animnum, const idBounds &bounds, const int time );
561 const animFlags_t GetAnimFlags( int animnum ) const;
562 int NumFrames( int animnum ) const;
563 int NumSyncedAnims( int animnum ) const;
564 const char *AnimName( int animnum ) const;
565 const char *AnimFullName( int animnum ) const;
566 int AnimLength( int animnum ) const;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/anim/
H A DAnim.h539 void SetFrame( int channelNum, int animnum, int frame, int currenttime, int blendtime );
540 void CycleAnim( int channelNum, int animnum, int currenttime, int blendtime );
541 void PlayAnim( int channelNum, int animnum, int currenttime, int blendTime );
554 void FinishAFPose( int animnum, const idBounds &bounds, const int time );
567 const animFlags_t GetAnimFlags( int animnum ) const;
568 int NumFrames( int animnum ) const;
569 int NumSyncedAnims( int animnum ) const;
570 const char *AnimName( int animnum ) const;
571 const char *AnimFullName( int animnum ) const;
572 int AnimLength( int animnum ) const;
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/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h522 #define check_range(self, target, animnum) \ argument
525 target->x > self->x+self->modeldata.animation[animnum]->range.xmin &&\
526 target->x < self->x+self->modeldata.animation[animnum]->range.xmax\
528 target->x < self->x-self->modeldata.animation[animnum]->range.xmin &&\
529 target->x > self->x-self->modeldata.animation[animnum]->range.xmax)\
538 #define check_range_both(self, target, animnum) \ argument
540 ((target->x > self->x+self->modeldata.animation[animnum]->range.xmin &&\
541 target->x < self->x+self->modeldata.animation[animnum]->range.xmax)\
543 (target->x < self->x-self->modeldata.animation[animnum]->range.xmin &&\
544 target->x > self->x-self->modeldata.animation[animnum]->range.xmax))\
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H A Dopenbor.c1322 tempvar.lVal = (LONG)ent->animnum; in execute_animation_script()
10818 ent->animnum = aninum; // Stored for nocost usage in ent_set_anim()
12741 if(e->animnum!=e->bound->animnum) in adjust_bind()
12743 if(!validanim(e,e->bound->animnum)) in adjust_bind()
12752 ent_set_anim(e, e->bound->animnum, 1); in adjust_bind()
13357 int animnum, animpos; in set_model_ex() local
13370 animnum = ent->animnum; in set_model_ex()
13422 ent->animation = newmodel->animation[ent->animnum]; in set_model_ex()
15280 if(check_energy(1, self->animnum)) in common_attack_proc()
16926 self->modeldata.special[i][MAX_SPECIAL_INPUTS-9] == self->animnum) in check_combo()
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/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h524 #define check_range(self, target, animnum) \ argument
527 (int)target->x >= self->x+self->modeldata.animation[animnum]->range.xmin &&\
528 (int)target->x <= self->x+self->modeldata.animation[animnum]->range.xmax\
530 (int)target->x <= self->x-self->modeldata.animation[animnum]->range.xmin &&\
531 (int)target->x >= self->x-self->modeldata.animation[animnum]->range.xmax)\
540 #define check_range_both(self, target, animnum) \ argument
542 (((int)target->x >= self->x+self->modeldata.animation[animnum]->range.xmin &&\
543 (int)target->x <= self->x+self->modeldata.animation[animnum]->range.xmax)\
545 ((int)target->x <= self->x-self->modeldata.animation[animnum]->range.xmin &&\
546 (int)target->x >= self->x-self->modeldata.animation[animnum]->range.xmax))\
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H A Dopenbor.c1479 tempvar.lVal = (LONG)ent->animnum; in execute_animation_script()
11052 ent->animnum = aninum; in ent_set_anim()
11059 ent->animnum = aninum; // Stored for nocost usage in ent_set_anim()
11153 ent->animation = m->animation[ent->animnum]; in ent_set_model()
12969 if(e->animnum!=e->bound->animnum) in adjust_bind()
12971 if(!validanim(e,e->bound->animnum)) in adjust_bind()
12980 ent_set_anim(e, e->bound->animnum, 1); in adjust_bind()
15681 if(check_energy(1, self->animnum)) in common_attack_proc()
15840 if((self->direction ? self->xdir<0 : self->xdir>0) && self->animnum!=ANI_BACKWALK) in adjust_walk_animation()
17997 if(!noaircancel || !self->animating || self->animnum == self->jumpid) in player_jump_check()
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H A Dopenborscript.c3617 (*pretvar)->lVal = (LONG)ent->animnum; in openbor_getentityproperty()
3856 i = ent->animnum; in openbor_getentityproperty()
8040 else if(paramCount<=2) ani = ent->animnum; in openbor_checkrange()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h537 #define check_range(self, target, animnum) \ argument
540 (int)target->x >= self->x+self->modeldata.animation[animnum]->range.xmin &&\
541 (int)target->x <= self->x+self->modeldata.animation[animnum]->range.xmax\
543 (int)target->x <= self->x-self->modeldata.animation[animnum]->range.xmin &&\
544 (int)target->x >= self->x-self->modeldata.animation[animnum]->range.xmax)\
553 #define check_range_both(self, target, animnum) \ argument
555 (((int)target->x >= self->x+self->modeldata.animation[animnum]->range.xmin &&\
556 (int)target->x <= self->x+self->modeldata.animation[animnum]->range.xmax)\
558 ((int)target->x <= self->x-self->modeldata.animation[animnum]->range.xmin &&\
559 (int)target->x >= self->x-self->modeldata.animation[animnum]->range.xmax))\
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H A Dopenbor.c1897 tempvar.lVal = (LONG)ent->animnum; in execute_animation_script()
15074 ent->animnum = aninum; in ent_set_anim()
15081 ent->animnum = aninum; // Stored for nocost usage in ent_set_anim()
15236 if(syncAnim && m->animation[ent->animnum]) in ent_set_model()
15238 ent->animation = m->animation[ent->animnum]; in ent_set_model()
17691 if(e->animnum != e->bound->animnum) in adjust_bind()
17693 if(!validanim(e, e->bound->animnum)) in adjust_bind()
17702 ent_set_anim(e, e->bound->animnum, 1); in adjust_bind()
21394 if(check_energy(1, self->animnum)) in common_attack_proc()
24656 if(!noaircancel || !self->animating || self->animnum == self->jumpid) in player_jump_check()
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H A Dopenborscript.c4430 (*pretvar)->lVal = (LONG)ent->animnum; in openbor_getentityproperty()
4675 i = ent->animnum; in openbor_getentityproperty()
9491 ani = ent->animnum; in openbor_checkrange()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1114 #define check_range(self, target, animnum) \ argument
1118 (int)target->position.x <= self->position.x+self->modeldata.animation[animnum]->range.max.x\
1121 (int)target->position.x >= self->position.x-self->modeldata.animation[animnum]->range.max.x)\
1126 && (int)(target->base - self->base) >= self->modeldata.animation[animnum]->range.min.base \
1127 && (int)(target->base - self->base) <= self->modeldata.animation[animnum]->range.max.base \
1130 #define check_range_both(self, target, animnum) \ argument
1133 (int)target->position.x <= self->position.x+self->modeldata.animation[animnum]->range.max.x)\
1136 (int)target->position.x >= self->position.x-self->modeldata.animation[animnum]->range.max.x))\
1141 && (int)(target->base - self->base) >= self->modeldata.animation[animnum]->range.min.base \
1142 && (int)(target->base - self->base) <= self->modeldata.animation[animnum]->range.max.base \
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H A Dopenbor.c2089 tempvar.lVal = (LONG)ent->animnum; in execute_animation_script()
17514 ent->animnum = aninum; in ent_set_anim()
17522 ent->animnum = aninum; // Stored for nocost usage in ent_set_anim()
17682 if(syncAnim && m->animation[ent->animnum]) in ent_set_model()
17684 ent->animation = m->animation[ent->animnum]; in ent_set_model()
20605 if(e->animnum != e->binding.ent->animnum) in adjust_bind()
20607 if(!validanim(e, e->binding.ent->animnum)) in adjust_bind()
20616 ent_set_anim(e, e->binding.ent->animnum, 1); in adjust_bind()
24614 if(check_energy(COST_CHECK_MP, self->animnum)) in common_attack_proc()
28350 (self->animnum != com->cancel || in check_combo()
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H A Dopenborscript.c6395 ltemp = (LONG)ent->animnum; in openbor_getentityproperty()
6400 ltemp = (LONG)ent->animnum; in openbor_getentityproperty()
6433 (*pretvar)->lVal = (LONG)ent->animnum; in openbor_getentityproperty()
6497 i = ent->animnum; in openbor_getentityproperty()
12257 ani = ent->animnum; in openbor_checkrange()
/dports/games/dMagnetic/dMagnetic_0.32/src/engine/linea/
H A Dgfx2loader.c42 tVM68k_uword animnum; member
145 pGFX2->animnum=READ_INT16LE(gfx2buf,idx); in gfx2loader_loadproperties()
148 for (i=0;i<pGFX2->animnum;i++) in gfx2loader_loadproperties()
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DFiles.h83 void LoadGame(Str255 Name, int animnum);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.c444 void P_FindAnimatedFlat (int animnum) in P_FindAnimatedFlat() argument
449 lumpnum_t start_flat_lumpnum = anims[animnum].af.base_flat_lumpnum; in P_FindAnimatedFlat()
450 lumpnum_t end_flat_lumpnum = anims[animnum].af.end_flat_lumpnum; in P_FindAnimatedFlat()
465 animdefs[animnum].startname, animdefs[animnum].endname); in P_FindAnimatedFlat()
466 anims[animnum].af.base_flat_lumpnum = NO_LUMP; in P_FindAnimatedFlat()
470 if( anims[animnum].numpics > 128 ) // too many, something is wrong in P_FindAnimatedFlat()
474 …ist_t * flat_list = (anim_flatlist_t *) malloc( sizeof(anim_flatlist_t) * anims[animnum].numpics ); in P_FindAnimatedFlat()
475 anims[animnum].af.flat_list = flat_list; in P_FindAnimatedFlat()
478 memset( flat_list, 0, sizeof(anim_flatlist_t) * anims[animnum].numpics ); in P_FindAnimatedFlat()
502 anims[animnum].numpics, anims[animnum].speed); in P_FindAnimatedFlat()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DNPC.cpp2177 bool TryIOAnimMove(Entity * io, long animnum) in TryIOAnimMove() argument
2179 if ((!io) || (!io->anims[animnum])) return false; in TryIOAnimMove()
2182 GetAnimTotalTranslate(io->anims[animnum], 0, &trans); in TryIOAnimMove()
2198 void TryAndCheckAnim(Entity * io, long animnum, long layer) in TryAndCheckAnim() argument
2204 if ((ause->cur_anim != io->anims[animnum]) in TryAndCheckAnim()
2207 if (TryIOAnimMove(io, animnum)) in TryAndCheckAnim()
2211 ANIM_Set(ause, io->anims[animnum]); in TryAndCheckAnim()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c276 (*pretvar)->lVal = (LONG)handle->animnum; in openbor_get_entity_property()
1333 handle->animnum = temp_int; in openbor_set_entity_property()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_spec.c458 static inline void P_FindAnimatedFlat(INT32 animnum) in P_FindAnimatedFlat() argument
465 startflatnum = anims[animnum].basepic; in P_FindAnimatedFlat()
466 endflatnum = anims[animnum].picnum; in P_FindAnimatedFlat()
471 animdefs[animnum].startname, animdefs[animnum].endname); in P_FindAnimatedFlat()
479 if ((anims[animnum].istexture) && (foundflats->type == LEVELFLAT_TEXTURE) in P_FindAnimatedFlat()
485 foundflats->speed = anims[animnum].speed; in P_FindAnimatedFlat()
491 else if ((!anims[animnum].istexture) && (foundflats->type == LEVELFLAT_FLAT) in P_FindAnimatedFlat()
497 foundflats->speed = anims[animnum].speed; in P_FindAnimatedFlat()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h769 void ConversationAnimation (int animnum);
H A Dp_mobj.cpp1050 void AActor::ConversationAnimation (int animnum) in ConversationAnimation() argument
1053 switch (animnum) in ConversationAnimation()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c1347 tempvar.lVal = (LONG)ent->animnum; in execute_animation_script()
18138 ent->animnum_previous = ent->animnum; in ent_set_anim()
18139 ent->animnum = aninum; in ent_set_anim()
18146 ent->animnum_previous = ent->animnum; in ent_set_anim()
18308 if(syncAnim && m->animation[ent->animnum]) in ent_set_model()
21869 animation = e->binding.ent->animnum; in adjust_bind()
21873 if (e->animnum != animation) in adjust_bind()
31200 (self->animnum != com->cancel || in check_combo()
31352 if(self->animnum == ANI_WALKOFF) in player_think()
36954 && (example[i]->animnum == ANI_SELECTIN || example[i]->animnum == ANI_SELECTOUT)) in selectplayer()
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H A Dopenborscript.c3439 ltemp = (LONG)ent->animnum; in openbor_getentityproperty()
3444 ltemp = (LONG)ent->animnum; in openbor_getentityproperty()
3477 (*pretvar)->lVal = (LONG)ent->animnum; in openbor_getentityproperty()
3547 i = ent->animnum; in openbor_getentityproperty()
10296 ani = ent->animnum; in openbor_checkrange()
H A Dopenbor.h2592 unsigned int animnum; // Current animation id. ~~ member
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp2315 int const animnum = picanm[tilenum].num; in animateoffs() local
2317 if (animnum <= 0) in animateoffs()
2327 int k = (i % (animnum << 1)); in animateoffs()
2328 offs = (k < animnum) ? k : (animnum << 1) - k; in animateoffs()
2331 case PICANM_ANIMTYPE_FWD: offs = i % (animnum + 1); break; in animateoffs()
2332 case PICANM_ANIMTYPE_BACK: offs = -(i % (animnum + 1)); break; in animateoffs()

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