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Searched refs:edit_has_pivot (Results 1 – 22 of 22) sorted by relevance

/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dsprite.h67 virtual bool edit_has_pivot() const;
126 virtual bool edit_has_pivot() const;
H A Dpolygon_2d.h100 virtual bool edit_has_pivot() const;
H A Dnode_2d.h69 virtual bool edit_has_pivot() const;
H A Dlight_2d.h78 virtual bool edit_has_pivot() const;
H A Danimated_sprite.h140 virtual bool edit_has_pivot() const;
H A Dsprite.cpp45 bool Sprite::edit_has_pivot() const { in edit_has_pivot() function in Sprite
376 bool ViewportSprite::edit_has_pivot() const { in edit_has_pivot() function in ViewportSprite
H A Dpolygon_2d.cpp61 bool Polygon2D::edit_has_pivot() const { in edit_has_pivot() function in Polygon2D
H A Dnode_2d.cpp44 bool Node2D::edit_has_pivot() const { in edit_has_pivot() function in Node2D
H A Dlight_2d.cpp42 bool Light2D::edit_has_pivot() const { in edit_has_pivot() function in Light2D
H A Danimated_sprite.cpp255 bool AnimatedSprite::edit_has_pivot() const { in edit_has_pivot() function in AnimatedSprite
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dsprite.h67 virtual bool edit_has_pivot() const;
126 virtual bool edit_has_pivot() const;
H A Dpolygon_2d.h100 virtual bool edit_has_pivot() const;
H A Dnode_2d.h69 virtual bool edit_has_pivot() const;
H A Dlight_2d.h78 virtual bool edit_has_pivot() const;
H A Danimated_sprite.h140 virtual bool edit_has_pivot() const;
H A Dsprite.cpp45 bool Sprite::edit_has_pivot() const { in edit_has_pivot() function in Sprite
376 bool ViewportSprite::edit_has_pivot() const { in edit_has_pivot() function in ViewportSprite
H A Dpolygon_2d.cpp61 bool Polygon2D::edit_has_pivot() const { in edit_has_pivot() function in Polygon2D
H A Dnode_2d.cpp44 bool Node2D::edit_has_pivot() const { in edit_has_pivot() function in Node2D
H A Dlight_2d.cpp42 bool Light2D::edit_has_pivot() const { in edit_has_pivot() function in Light2D
H A Danimated_sprite.cpp255 bool AnimatedSprite::edit_has_pivot() const { in edit_has_pivot() function in AnimatedSprite
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dcanvas_item_editor_plugin.cpp179 if (n2d && n2d->edit_has_pivot()) { in _edit_set_pivot()
1242 if (pvt->edit_has_pivot()) { in _viewport_input_event()
1926 if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { in _viewport_draw()
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dcanvas_item_editor_plugin.cpp179 if (n2d && n2d->edit_has_pivot()) { in _edit_set_pivot()
1242 if (pvt->edit_has_pivot()) { in _viewport_input_event()
1926 if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { in _viewport_draw()