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Searched refs:premoveBlackText (Results 1 – 15 of 15) sorted by relevance

/dports/games/xboard-devel/xboard-f49e7e1/
H A Dcommon.h624 char *premoveBlackText; /* text of Black premove 1 */ member
H A Dargs.h418 { "premoveBlackText", ArgString, (void *) &appData.premoveBlackText, TRUE, (ArgIniType) "" },
H A Ddialogs.c696 { 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") },
H A Dxboard.texi2594 @itemx -premoveBlackText string
2600 @cindex premoveBlackText, option
H A Dbackend.c4159 snprintf(str, MSG_SIZ, "%s\n", appData.premoveBlackText); in read_from_ics()
/dports/games/xboard/xboard-4.9.1/
H A Dcommon.h631 char *premoveBlackText; /* text of Black premove 1 */ member
H A Dargs.h420 { "premoveBlackText", ArgString, (void *) &appData.premoveBlackText, TRUE, (ArgIniType) "" },
H A Ddialogs.c701 { 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") },
H A Dxboard.texi3271 @itemx -premoveBlackText string
3277 @cindex premoveBlackText, option
H A Dxboard.info2711 -premoveBlackText string
5702 * premoveBlackText, option: ICS options. (line 180)
H A Dbackend.c4169 snprintf(str, MSG_SIZ, "%s\n", appData.premoveBlackText); in read_from_ics()
/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Dwoptions.c1247 SetDlgItemText(hDlg, OPT_PremoveBlackText, appData.premoveBlackText); in IcsOptionsDialog()
1327 GetDlgItemText(hDlg, OPT_PremoveBlackText, appData.premoveBlackText, 5); in IcsOptionsDialog()
H A Dwinboard.rtf1097 …Text}{\v premoveWhiteText}{, }{\uldb premoveBlack}{\v premoveBlack}{, }{\uldb premoveBlackText}{\v
1098 premoveBlackText}{.
1742 …ult0\nowidctlpar\adjustright \f5\fs20\cgrid {\cs58\f1\super K}{\f1 premoveBlackText}}#{\footnote\…
1743 …par\adjustright \f5\fs20\cgrid {\cs58\f1\super #}{\f1 premoveBlackText}}}{\f1 /premoveBlackText}…
1744 … and you are playing black in an ICS game, the text specified by the }{\b\f1 premoveBlackText}{\f1
/dports/games/xboard/xboard-4.9.1/winboard/
H A Dwoptions.c1252 SetDlgItemText(hDlg, OPT_PremoveBlackText, appData.premoveBlackText); in IcsOptionsDialog()
1332 GetDlgItemText(hDlg, OPT_PremoveBlackText, appData.premoveBlackText, 5); in IcsOptionsDialog()
H A Dwinboard.rtf1097 …Text}{\v premoveWhiteText}{, }{\uldb premoveBlack}{\v premoveBlack}{, }{\uldb premoveBlackText}{\v
1098 premoveBlackText}{.
1742 …ult0\nowidctlpar\adjustright \f5\fs20\cgrid {\cs58\f1\super K}{\f1 premoveBlackText}}#{\footnote\…
1743 …par\adjustright \f5\fs20\cgrid {\cs58\f1\super #}{\f1 premoveBlackText}}}{\f1 /premoveBlackText}…
1744 … and you are playing black in an ICS game, the text specified by the }{\b\f1 premoveBlackText}{\f1