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Searched refs:reuseSecond (Results 1 – 11 of 11) sorted by relevance

/dports/games/xboard/xboard-4.9.1/
H A Dargs.h494 { "reuseSecond", ArgBoolean, (void *) &appData.reuseSecond, FALSE, (ArgIniType) TRUE },
495 { "reuse2", ArgTrue, (void *) &appData.reuseSecond, FALSE, INVALID },
496 { "xreuse2", ArgFalse, (void *) &appData.reuseSecond, FALSE, INVALID },
497 { "-reuse2", ArgFalse, (void *) &appData.reuseSecond, FALSE, INVALID },
H A Dcommon.h938 #define reuseSecond reuse[1] macro
H A Dxboard.texi2717 @itemx -reuse2/-xreuse2 or -reuseSecond true/false
2721 @cindex reuseSecond, option
H A Dxboard.info2270 -reuse2/-xreuse2 or -reuseSecond true/false
5738 * reuseSecond, option: Chess engine options.
H A DChangeLog19335 -reuseSecond. Fixed obscure bugs when reuse is off.
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dargs.h492 { "reuseSecond", ArgBoolean, (void *) &appData.reuseSecond, FALSE, (ArgIniType) TRUE },
493 { "reuse2", ArgTrue, (void *) &appData.reuseSecond, FALSE, INVALID },
494 { "xreuse2", ArgFalse, (void *) &appData.reuseSecond, FALSE, INVALID },
495 { "-reuse2", ArgFalse, (void *) &appData.reuseSecond, FALSE, INVALID },
H A Dcommon.h926 #define reuseSecond reuse[1] macro
H A Dxboard.texi2048 @itemx -reuse2/-xreuse2 or -reuseSecond true/false
2052 @cindex reuseSecond, option
H A DChangeLog15824 -reuseSecond. Fixed obscure bugs when reuse is off.
/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Dwinboard.rtf1439reuseSecond}}#{\footnote\ftnalt \pard\plain \s57\li120\sb80\sl-240\slmult0\nowidctlpar\adjustright…
/dports/games/xboard/xboard-4.9.1/winboard/
H A Dwinboard.rtf1439reuseSecond}}#{\footnote\ftnalt \pard\plain \s57\li120\sb80\sl-240\slmult0\nowidctlpar\adjustright…