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Searched refs:soundChannel (Results 1 – 25 of 29) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/director/
H A Dsound.cpp69 if (!isChannelValid(soundChannel)) in getChannel()
81 cancelFade(soundChannel); in playFile()
105 cancelFade(soundChannel); in playStream()
133 stopSound(soundChannel); in playCastMember()
234 cancelFade(soundChannel); in registerFade()
244 if (!isChannelValid(soundChannel) || !isChannelActive(soundChannel)) in fadeChannel()
253 cancelFade(soundChannel); in fadeChannel()
287 if (soundChannel == 0 || soundChannel > _channels.size()) { in isChannelValid()
365 if (isChannelActive(soundChannel) && isLastPlayedSound(soundChannel, soundId)) in playExternalSound()
426 cancelFade(soundChannel); in stopSound()
[all …]
H A Dsound.h170 SoundChannel *getChannel(uint8 soundChannel);
180 uint8 getSoundLevel(uint8 soundChannel);
190 bool shouldStopOnZero(uint8 soundChannel);
192 bool isChannelPuppet(uint8 soundChannel);
194 void playPuppetSound(uint8 soundChannel);
201 bool fadeChannel(uint8 soundChannel);
203 bool isChannelActive(uint8 soundChannel);
204 void stopSound(uint8 soundChannel);
208 uint8 getChannelVolume(uint8 soundChannel);
210 bool isChannelValid(uint8 soundChannel);
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl_audio_mix.c18 static int soundChannel = 0; variable
28 soundChannel = Mix_PlayChannel(-1, sound, 0); in one_iter()
29 printf("channel = %d", soundChannel); in one_iter()
30 assert(soundChannel != -1 && soundChannel != 0); in one_iter()
39 printf("channel %d is playing = %d", soundChannel, Mix_Playing(soundChannel)); in one_iter()
40 assert(Mix_Playing(soundChannel)); in one_iter()
43 Mix_Pause(soundChannel); in one_iter()
47 assert(Mix_Paused(soundChannel)); in one_iter()
51 Mix_Resume(soundChannel); in one_iter()
55 assert(Mix_Playing(soundChannel)); in one_iter()
[all …]
H A Dsdl_audio_mix_channels.c18 static int soundChannel = 0; variable
/dports/audio/libmikmod/libmikmod-3.3.11.1/drivers/
H A Ddrv_mac.c184 SndDoImmediate(soundChannel, &buffer); in SoundCallback()
214 SndDoCommand(soundChannel, &callback, true); in SoundCallback()
312 err=SndNewChannel(&soundChannel,sampledSynth, in MAC_Init()
346 err=SndNewChannel(&soundChannel,sampledSynth, in MAC_Init()
394 if (soundChannel != NULL) in MAC_Exit()
397 soundChannel=NULL; in MAC_Exit()
438 MyDoubleBackProc(soundChannel,doubleHeader.dbhBufferPtr[0]); in MAC_PlayStart()
441 err=SndPlayDoubleBuffer(soundChannel,&doubleHeader); in MAC_PlayStart()
450 err=SndDoCommand(soundChannel, &callback, true); in MAC_PlayStart()
466 SndDoImmediate(soundChannel,&flush); in MAC_PlayStop()
[all …]
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/effects/effectClasses/
H A DSoundEffectInstance.as280 // soundChannel
515 if (soundChannel)
530 if (soundChannel)
535 soundChannel.stop();
551 if (soundChannel)
552 soundChannel.stop();
573 if (soundChannel)
600 if (soundChannel)
617 if (soundChannel)
641 if (soundChannel)
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/director/
H A Dsound.cpp50 void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) { in playWAV() argument
63 if (soundChannel == 1) in playWAV()
69 void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) { in playAIFF() argument
80 if (soundChannel == 1) in playAIFF()
/dports/net/opal/opal-3.10.10/src/opal/
H A Dpcss.cxx267 PSoundChannel * soundChannel = PSoundChannel::CreateChannelByName(deviceName, dir); in CreateSoundChannel() local
268 if (soundChannel == NULL) { in CreateSoundChannel()
277 if (soundChannel->Open(deviceName, dir, channels, clockRate, 16)) { in CreateSoundChannel()
283 return soundChannel; in CreateSoundChannel()
288 << "ing: " << soundChannel->GetErrorText()); in CreateSoundChannel()
290 delete soundChannel; in CreateSoundChannel()
421 PSoundChannel * soundChannel = CreateSoundChannel(mediaFormat, isSource); in CreateMediaStream() local
422 if (soundChannel == NULL) in CreateMediaStream()
425 …is, mediaFormat, sessionID, isSource, soundChannelBuffers, m_soundChannelBufferTime, soundChannel); in CreateMediaStream()
/dports/games/maxr/maxr-0.2.9/src/output/sound/
H A Dsoundchannelgroup.cpp89 const auto& soundChannel = *i; in setVolume() local
90 soundChannel->setVolume (volume); in setVolume()
/dports/games/xboard/xboard-4.9.1/
H A Dusounds.c160 PlaySoundFile(appData.soundChannel); in PlaySoundForColor()
H A Dcommon.h602 char *soundChannel; member
H A Dargs.h473 { "soundChannel", ArgFilename, (void *) &appData.soundChannel, TRUE, (ArgIniType) "" },
H A Ddialogs.c856 { 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundFiles, soundNames, ComboBox, N_("Chann…
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dusounds.c159 PlaySoundFile(appData.soundChannel); in PlaySoundForColor()
H A Dcommon.h595 char *soundChannel; member
H A Dargs.h471 { "soundChannel", ArgFilename, (void *) &appData.soundChannel, TRUE, (ArgIniType) "" },
H A Ddialogs.c851 { 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundFiles, soundNames, ComboBox, N_("Chann…
H A Dxboard.texi2669 @itemx -soundChannel filename
2679 @cindex soundChannel, option
/dports/devel/flex-sdk35/flex-sdk3-3.5.0.12683_1/frameworks/projects/framework/src/mx/effects/effectClasses/
H A DSoundEffectInstance.as231 // soundChannel
236 * Storage for the soundChannel property.
243 public function get soundChannel():SoundChannel property in SoundEffectInstance
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dsound.cpp435 int soundChannel = playSoundEffect(fileName, volume, false, true); in playSynchronousSoundEffect() local
438 if (soundChannel < 0) in playSynchronousSoundEffect()
446 } while (!_vm->shouldQuit() && isSoundEffectPlaying(soundChannel)); in playSynchronousSoundEffect()
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Dshots.c307 static const JE_byte soundChannel[11] /* [1..11] */ = {0, 2, 4, 4, 2, 2, 5, 5, 1, 4, 1}; in player_shot_create() local
320 soundQueue[soundChannel[bay_i]] = weapon->sound; in player_shot_create()
/dports/net/h323plus/h323plus-1_27_2/src/
H A Dh323ep.cxx3110 PSoundChannel * soundChannel; local
3112 soundChannel = PSoundChannel::CreateChannel(deviceDriver);
3114 soundChannel = new PSoundChannel;
3118 if (soundChannel == NULL) {
3123 if (soundChannel->Open(deviceName, isEncoding ? PSoundChannel::Recorder
3135 soundChannel->SetBuffers(bufferSize, soundChannelBuffers);
3136 return codec.AttachChannel(soundChannel);
3141 << "ing: " << soundChannel->GetErrorText());
3143 delete soundChannel;
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dsound.cpp1488 int soundChannel = kLaserChannel; in playSound() local
1493 soundChannel = i; in playSound()
1499 if (soundChannel == kLaserChannel) in playSound()
1502 g_hdb->_mixer->setChannelVolume(_handles[soundChannel], _sfxVolume); in playSound()
1529 &_handles[soundChannel], in playSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dsound.cpp1507 int soundChannel = kLaserChannel; in playSound() local
1512 soundChannel = i; in playSound()
1518 if (soundChannel == kLaserChannel) in playSound()
1521 g_hdb->_mixer->setChannelVolume(_handles[soundChannel], _sfxVolume); in playSound()
1548 &_handles[soundChannel], in playSound()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/
H A Di_sound.c85 static pascal void soundCallback (SndChannelPtr soundChannel, SndCommand *pCmd) in soundCallback() argument

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