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Searched refs:FL_PARTIALGROUND (Results 1 – 25 of 103) sorted by path

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/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
H A Dm_move.c249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep()
395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
H A Dm_move.c249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep()
395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/darkplaces/darkplaces/
H A Dclvm_cmds.c3698 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3715 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3726 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3727 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND; in CL_movestep()
H A Dserver.h377 #define FL_PARTIALGROUND 1024 ///< not all corners are valid macro
H A Dsv_move.c187 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep()
207 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep()
221 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep()
222 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_PARTIALGROUND; in SV_movestep()
298 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/darkplaces/darkplaces/dpdefs/
H A Dprogsdefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_local.h57 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
H A Dm_move.c245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep()
391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Ddefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dserver.h298 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dserver.h159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
H A Dsv_move.c183 if ((int)ent->v.flags & FL_PARTIALGROUND) { in SV_movestep()
198 …if ((int)ent->v.flags & FL_PARTIALGROUND) { // entity had floor mostly pulled out from underneath … in SV_movestep()
208 if ((int)ent->v.flags & FL_PARTIALGROUND) { in SV_movestep()
210 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep()
270 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dserver.h666 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
H A Dsv_move.c173 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
191 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
202 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
205 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep()
268 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dserver.h159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
H A Dsv_move.c178 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
196 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
207 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep()
210 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep()
272 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dclvm_cmds.c2991 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3008 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3019 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3020 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND; in CL_movestep()
H A Dserver.h343 #define FL_PARTIALGROUND 1024 ///< not all corners are valid macro
H A Dsv_move.c179 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep()
196 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep()
207 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep()
208 ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_PARTIALGROUND; in SV_movestep()
268 ent->fields.server->flags = (int)ent->fields.server->flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_local.h68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
H A Dm_move.c245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep()
391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_local.h65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
H A Dm_move.c245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep()
281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep()
391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()

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