/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_local.h | 65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
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H A D | m_move.c | 249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_local.h | 65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
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H A D | m_move.c | 249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/darkplaces/darkplaces/ |
H A D | clvm_cmds.c | 3698 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep() 3715 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep() 3726 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep() 3727 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND; in CL_movestep()
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H A D | server.h | 377 #define FL_PARTIALGROUND 1024 ///< not all corners are valid macro
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H A D | sv_move.c | 187 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep() 207 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep() 221 if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) in SV_movestep() 222 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_PARTIALGROUND; in SV_movestep() 298 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/darkplaces/darkplaces/dpdefs/ |
H A D | progsdefs.qc | 241 float FL_PARTIALGROUND = 1024; // not all corners are valid
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_local.h | 57 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
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H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/ |
H A D | defs.qc | 241 float FL_PARTIALGROUND = 1024; // not all corners are valid
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/ |
H A D | server.h | 298 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | server.h | 159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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H A D | sv_move.c | 183 if ((int)ent->v.flags & FL_PARTIALGROUND) { in SV_movestep() 198 …if ((int)ent->v.flags & FL_PARTIALGROUND) { // entity had floor mostly pulled out from underneath … in SV_movestep() 208 if ((int)ent->v.flags & FL_PARTIALGROUND) { in SV_movestep() 210 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep() 270 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | server.h | 666 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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H A D | sv_move.c | 173 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 191 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 202 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 205 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep() 268 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | server.h | 159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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H A D | sv_move.c | 178 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 196 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 207 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 210 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep() 272 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | clvm_cmds.c | 2991 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep() 3008 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep() 3019 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep() 3020 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND; in CL_movestep()
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H A D | server.h | 343 #define FL_PARTIALGROUND 1024 ///< not all corners are valid macro
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H A D | sv_move.c | 179 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep() 196 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep() 207 if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) in SV_movestep() 208 ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_PARTIALGROUND; in SV_movestep() 268 ent->fields.server->flags = (int)ent->fields.server->flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_local.h | 68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
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H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_local.h | 65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
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H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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