/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/ |
H A D | sparse_texture.py | 21 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_internalformat_query2.java | 50 GL_TEXTURE_2D_ARRAY = 0x8C1A, field
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H A D | GL30.java | 765 int GL_TEXTURE_2D_ARRAY = 0x8C1A; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | internalformat_query2.py | 93 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | piglit_ktx.c | 36 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | internalformat_query2.py | 93 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 102 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 111 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/www/firefox/firefox-99.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 113 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 111 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 164 GLint mipMinFilt; 165 }; 166 167 class OpenGLDepthStencilState : public DepthStencilState {
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 164 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 164 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_0.h | 56 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 1008 # define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 1008 # define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 200 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 216 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl3.h | 587 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/ |
H A D | gl3.h | 587 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/ |
H A D | gl3.h | 587 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gl3.h | 587 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 568 #define GL_TEXTURE_2D_ARRAY 0x8C1A macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 246 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 262 GL_TEXTURE_2D_ARRAY=_C('GL_TEXTURE_2D_ARRAY',0x8C1A) variable
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