/dports/emulators/mednafen/mednafen/src/hw_cpu/v810/ |
H A D | v810_oploop.inc | 99 …CGE(op_MOV) CGE(op_MOV) CGE(op_ADD) CGE(op_ADD) CGE(op_SUB) CGE(op_SUB) CGE(op_CMP… 100 …CGE(op_SHL) CGE(op_SHL) CGE(op_SHR) CGE(op_SHR) CGE(op_JMP) CGE(op_JMP) CGE(op_SAR… 101 …CGE(op_MUL) CGE(op_MUL) CGE(op_DIV) CGE(op_DIV) CGE(op_MULU) CGE(op_MULU) CGE(op_DIV… 102 …CGE(op_OR) CGE(op_OR) CGE(op_AND) CGE(op_AND) CGE(op_XOR) CGE(op_XOR) CGE(op_NOT… 103 …CGE(op_MOV_I) CGE(op_MOV_I) CGE(op_ADD_I) CGE(op_ADD_I) CGE(op_SETF) CGE(op_SETF) CGE(op_CMP… 104 …CGE(op_SHL_I) CGE(op_SHL_I) CGE(op_SHR_I) CGE(op_SHR_I) CGE(op_EI) CGE(op_EI) CGE(op_SAR… 106 …CGE(op_LDSR) CGE(op_LDSR) CGE(op_STSR) CGE(op_STSR) CGE(op_DI) CGE(op_DI) CGE(op_BST… 107 …CGE(op_BV) CGE(op_BL) CGE(op_BE) CGE(op_BNH) CGE(op_BN) CGE(op_BR) CGE(op_BLT… 108 …CGE(op_BNV) CGE(op_BNL) CGE(op_BNE) CGE(op_BH) CGE(op_BP) CGE(op_NOP) CGE(op_BGE… 109 …CGE(op_MOVEA) CGE(op_MOVEA) CGE(op_ADDI) CGE(op_ADDI) CGE(op_JR) CGE(op_JR) CGE(op_JAL… [all …]
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/dports/emulators/mednafen/mednafen/src/psx/ |
H A D | cpu.cpp | 761 …CGE(op_JR) CGE(op_JALR) CGE(op_ILL) CGE(op_ILL) CGE(op_SYSCALL) CGE(op_BREAK) CGE(op_ILL) C… in RunReal() 762 …CGE(op_MFHI) CGE(op_MTHI) CGE(op_MFLO) CGE(op_MTLO) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 763 …CGE(op_MULT) CGE(op_MULTU) CGE(op_DIV) CGE(op_DIVU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 764 …CGE(op_ADD) CGE(op_ADDU) CGE(op_SUB) CGE(op_SUBU) CGE(op_AND) CGE(op_OR) CGE(op_XOR) C… in RunReal() 765 …CGE(op_ILL) CGE(op_ILL) CGE(op_SLT) CGE(op_SLTU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 769 …CGE(op_ILL) CGE(op_BCOND) CGE(op_J) CGE(op_JAL) CGE(op_BEQ) CGE(op_BNE) CGE(op_BLEZ) CGE(op… in RunReal() 770 …CGE(op_ADDI) CGE(op_ADDIU) CGE(op_SLTI) CGE(op_SLTIU) CGE(op_ANDI) CGE(op_ORI) CGE(op_XORI) CGE(op… in RunReal() 771 …CGE(op_COP0) CGE(op_COP13) CGE(op_COP2) CGE(op_COP13) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 772 …CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 773 …CGE(op_LB) CGE(op_LH) CGE(op_LWL) CGE(op_LW) CGE(op_LBU) CGE(op_LHU) CGE(op_LWR) CGE(op… in RunReal() [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/mednafen/psx/ |
H A D | cpu.cpp | 853 …CGE(op_JR) CGE(op_JALR) CGE(op_ILL) CGE(op_ILL) CGE(op_SYSCALL) CGE(op_BREAK) CGE(op_ILL) C… in RunReal() 854 …CGE(op_MFHI) CGE(op_MTHI) CGE(op_MFLO) CGE(op_MTLO) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 855 …CGE(op_MULT) CGE(op_MULTU) CGE(op_DIV) CGE(op_DIVU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 856 …CGE(op_ADD) CGE(op_ADDU) CGE(op_SUB) CGE(op_SUBU) CGE(op_AND) CGE(op_OR) CGE(op_XOR) C… in RunReal() 857 …CGE(op_ILL) CGE(op_ILL) CGE(op_SLT) CGE(op_SLTU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 861 …CGE(op_ILL) CGE(op_BCOND) CGE(op_J) CGE(op_JAL) CGE(op_BEQ) CGE(op_BNE) CGE(op_BLEZ) CGE(op… in RunReal() 862 …CGE(op_ADDI) CGE(op_ADDIU) CGE(op_SLTI) CGE(op_SLTIU) CGE(op_ANDI) CGE(op_ORI) CGE(op_XORI) CGE(op… in RunReal() 863 …CGE(op_COP0) CGE(op_COP13) CGE(op_COP2) CGE(op_COP13) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 864 …CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 865 …CGE(op_LB) CGE(op_LH) CGE(op_LWL) CGE(op_LW) CGE(op_LBU) CGE(op_LHU) CGE(op_LWR) CGE(op… in RunReal() [all …]
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/mednafen/psx/ |
H A D | cpu.cpp | 853 …CGE(op_JR) CGE(op_JALR) CGE(op_ILL) CGE(op_ILL) CGE(op_SYSCALL) CGE(op_BREAK) CGE(op_ILL) C… in RunReal() 854 …CGE(op_MFHI) CGE(op_MTHI) CGE(op_MFLO) CGE(op_MTLO) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 855 …CGE(op_MULT) CGE(op_MULTU) CGE(op_DIV) CGE(op_DIVU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 856 …CGE(op_ADD) CGE(op_ADDU) CGE(op_SUB) CGE(op_SUBU) CGE(op_AND) CGE(op_OR) CGE(op_XOR) C… in RunReal() 857 …CGE(op_ILL) CGE(op_ILL) CGE(op_SLT) CGE(op_SLTU) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) C… in RunReal() 861 …CGE(op_ILL) CGE(op_BCOND) CGE(op_J) CGE(op_JAL) CGE(op_BEQ) CGE(op_BNE) CGE(op_BLEZ) CGE(op… in RunReal() 862 …CGE(op_ADDI) CGE(op_ADDIU) CGE(op_SLTI) CGE(op_SLTIU) CGE(op_ANDI) CGE(op_ORI) CGE(op_XORI) CGE(op… in RunReal() 863 …CGE(op_COP0) CGE(op_COP13) CGE(op_COP2) CGE(op_COP13) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 864 …CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op_ILL) CGE(op… in RunReal() 865 …CGE(op_LB) CGE(op_LH) CGE(op_LWL) CGE(op_LW) CGE(op_LBU) CGE(op_LHU) CGE(op_LWR) CGE(op… in RunReal() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/cge/ |
H A D | metaengine.cpp | 32 namespace CGE { namespace 88 CGE::SavegameHeader header; in listSaves() 94 if (!strncmp(buffer, CGE::savegameStr, kSavegameStrSize + 1)) { in listSaves() 96 if (CGE::CGEEngine::readSavegameHeader(file, header)) { in listSaves() 119 CGE::SavegameHeader header; in querySaveMetaInfos() 125 bool hasHeader = !strncmp(buffer, CGE::savegameStr, kSavegameStrSize + 1) && in querySaveMetaInfos() 126 CGE::CGEEngine::readSavegameHeader(f, header, false); in querySaveMetaInfos() 152 *engine = new CGE::CGEEngine(syst, desc); in createInstance() 158 #if PLUGIN_ENABLED_DYNAMIC(CGE) 159 REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGE::CGEMetaEngine); [all …]
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H A D | detection.cpp | 33 {CGE::kCGEDebugBitmap, "bitmap", "CGE Bitmap debug channel"}, 34 {CGE::kCGEDebugFile, "file", "CGE IO debug channel"}, 35 {CGE::kCGEDebugEngine, "engine", "CGE Engine debug channel"}, 39 namespace CGE { namespace 132 …CGEMetaEngineDetection() : AdvancedMetaEngineDetection(CGE::gameDescriptions, sizeof(ADGameDescrip… in CGEMetaEngineDetection() 170 ADDetectedGame game = detectGameFilebased(allFiles, CGE::fileBasedFallback); in fallbackDetect() 191 REGISTER_PLUGIN_STATIC(CGE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, CGE::CGEMetaEngineDetection);
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H A D | general.h | 33 namespace CGE {
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H A D | configure.engine | 3 add_engine cge "CGE" yes
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H A D | console.h | 28 namespace CGE {
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H A D | game.h | 33 namespace CGE {
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H A D | console.cpp | 26 namespace CGE { namespace
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H A D | text.h | 33 namespace CGE {
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge/ |
H A D | detection.cpp | 33 namespace CGE { namespace 211 CGE::SavegameHeader header; in listSaves() 217 if (!strncmp(buffer, CGE::savegameStr, kSavegameStrSize + 1)) { in listSaves() 219 if (CGE::CGEEngine::readSavegameHeader(file, header)) { in listSaves() 242 CGE::SavegameHeader header; in querySaveMetaInfos() 248 bool hasHeader = !strncmp(buffer, CGE::savegameStr, kSavegameStrSize + 1) && in querySaveMetaInfos() 249 CGE::CGEEngine::readSavegameHeader(f, header, false); in querySaveMetaInfos() 281 *engine = new CGE::CGEEngine(syst, desc); in createInstance() 287 #if PLUGIN_ENABLED_DYNAMIC(CGE) 288 REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGE::CGEMetaEngine); [all …]
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H A D | general.h | 33 namespace CGE {
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H A D | console.h | 28 namespace CGE {
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H A D | configure.engine | 3 add_engine cge "CGE" yes
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H A D | game.h | 33 namespace CGE {
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H A D | console.cpp | 26 namespace CGE { namespace
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H A D | text.h | 33 namespace CGE {
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/dports/science/openbabel/openbabel-3.1.1/test/pdb_ligands_sdf/ |
H A D | 5cge_51f.sdf | 3 Coordinates from PDB:5CGE:A:301 Model:1 without hydrogens 49 5CGE
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/dports/games/libretro-scummvm/scummvm-7b1e929/dists/codeblocks/engines/ |
H A D | plugins_table.h | 28 #if PLUGIN_ENABLED_STATIC(CGE) 29 LINK_PLUGIN(CGE)
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/dports/games/libretro-scummvm/scummvm-7b1e929/dists/msvc/engines/ |
H A D | plugins_table.h | 28 #if PLUGIN_ENABLED_STATIC(CGE) 29 LINK_PLUGIN(CGE)
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/ |
H A D | plugins_table.h | 28 #if PLUGIN_ENABLED_STATIC(CGE) 29 LINK_PLUGIN(CGE)
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/dports/games/scummvm/scummvm-2.5.1/dists/codeblocks/engines/ |
H A D | plugins_table.h | 37 #if PLUGIN_ENABLED_STATIC(CGE) 38 LINK_PLUGIN(CGE)
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/dports/games/scummvm/scummvm-2.5.1/dists/msvc/engines/ |
H A D | plugins_table.h | 37 #if PLUGIN_ENABLED_STATIC(CGE) 38 LINK_PLUGIN(CGE)
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