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Searched refs:get_connection_status (Results 1 – 25 of 72) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/net/
H A Dmultiplayer_peer_gdnative.cpp110 NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const { in get_connection_status() function in MultiplayerPeerGDNative
112 return (ConnectionStatus)interface->get_connection_status(interface->data); in get_connection_status()
H A Dmultiplayer_peer_gdnative.h74 virtual ConnectionStatus get_connection_status() const;
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/net/
H A Dmultiplayer_peer_gdnative.cpp110 NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const { in get_connection_status() function in MultiplayerPeerGDNative
112 return (ConnectionStatus)interface->get_connection_status(interface->data); in get_connection_status()
H A Dmultiplayer_peer_gdnative.h74 virtual ConnectionStatus get_connection_status() const;
/dports/databases/mysql57-client/mysql-5.7.36/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/databases/xtrabackup8/percona-xtrabackup-8.0.14/plugin/group_replication/include/
H A Dps_information.h44 bool get_connection_status(
/dports/databases/percona57-server/percona-server-5.7.36-39/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/databases/xtrabackup/percona-xtrabackup-2.4.21/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/databases/mysqlwsrep57-server/mysql-wsrep-wsrep_5.7.35-25.27/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/databases/percona57-client/percona-server-5.7.36-39/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/databases/percona57-pam-for-mysql/percona-server-5.7.36-39/rapid/plugin/group_replication/include/
H A Dps_information.h50 bool get_connection_status(const GROUP_REPLICATION_CONNECTION_STATUS_CALLBACKS& callbacks,
/dports/devel/godot/godot-3.2.3-stable/core/io/
H A Dmultiplayer_api.cpp97 …if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer:… in poll()
143 …ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer… in set_network_peer()
475 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CO… in _send_rpc()
477 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DI… in _send_rpc()
639 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CO… in rpcp()
713 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CO… in rsetp()
785 …ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_… in send_bytes()
H A Dnetworked_multiplayer_peer.h75 virtual ConnectionStatus get_connection_status() const = 0;
H A Dnetworked_multiplayer_peer.cpp43 …::bind_method(D_METHOD("get_connection_status"), &NetworkedMultiplayerPeer::get_connection_status); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/core/io/
H A Dmultiplayer_api.cpp97 …if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer:… in poll()
143 …ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer… in set_network_peer()
475 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CO… in _send_rpc()
477 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DI… in _send_rpc()
639 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CO… in rpcp()
713 …ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CO… in rsetp()
785 …ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_… in send_bytes()
H A Dnetworked_multiplayer_peer.h75 virtual ConnectionStatus get_connection_status() const = 0;
H A Dnetworked_multiplayer_peer.cpp43 …::bind_method(D_METHOD("get_connection_status"), &NetworkedMultiplayerPeer::get_connection_status); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/websocket/
H A Demws_client.h58 virtual ConnectionStatus get_connection_status() const;
H A Dwsl_client.h81 virtual ConnectionStatus get_connection_status() const;
H A Dwebsocket_client.h66 virtual ConnectionStatus get_connection_status() const = 0;
/dports/devel/godot/godot-3.2.3-stable/modules/websocket/
H A Demws_client.h58 virtual ConnectionStatus get_connection_status() const;
H A Dwsl_client.h81 virtual ConnectionStatus get_connection_status() const;
H A Dwebsocket_client.h66 virtual ConnectionStatus get_connection_status() const = 0;
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/include/net/
H A Dgodot_net.h106 godot_int (*get_connection_status)(const void *); member
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/include/net/
H A Dgodot_net.h106 godot_int (*get_connection_status)(const void *); member

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