Home
last modified time | relevance | path

Searched refs:GL_MATRIX8_ARB (Results 26 – 50 of 325) sorted by relevance

12345678910>>...13

/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h6084 #ifndef GL_MATRIX8_ARB
6085 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1270 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl1379 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl1379 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl1379 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h3157 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/
H A Dglext.nim1255 GL_MATRIX8_ARB* = 0x000088C8
3389 # GL_MATRIX8_ARB { already defined }
/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Digl.h1549 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/netradiant/netradiant-20150621-src/include/
H A Digl.h1551 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2103 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2103 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2103 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2103 -define(GL_MATRIX8_ARB, 16#88C8). macro
/dports/emulators/aranym/aranym-1.1.0/src/
H A Dglenums.c2797 /* 0x88C8 */ GL_ENUM(GL_MATRIX8_ARB)
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h943 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h1533 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/
H A Dglext.h2147 #define GL_MATRIX8_ARB 0x88c8 macro
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/
H A Dextgl.h4446 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/
H A DGL.java1120 public static final int GL_MATRIX8_ARB = 0x88C8; field
/dports/lang/fpc-source/fpc-3.2.2/packages/univint/src/
H A Dmacglext.pas734 const GL_MATRIX8_ARB = $88C8;
/dports/devel/raylib/raylib-3.7.0/src/external/
H A Dglad.h2321 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/devel/raylib/raylib-3.7.0/examples/others/external/include/
H A Dglad.h2313 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/glfw2/glfw-2.7.9/support/d/imports/
H A Dgl.d1798 const uint GL_MATRIX8_ARB = 0x88C8; variable
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h592 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h592 #define GL_MATRIX8_ARB 0x88C8 macro

12345678910>>...13