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Searched refs:CMD_MODEL_HITENEMY (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/
H A Dcommands.h239 CMD_MODEL_HITENEMY, enumerator
H A Dcommands.c103 LIST_ADD(CMD_MODEL_HITENEMY, "hitenemy"); in createModelCommandList()
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/
H A Dcommands.h251 CMD_MODEL_HITENEMY, enumerator
H A Dcommands.c128 LIST_ADD(CMD_MODEL_HITENEMY, "hitenemy"); in createModelCommandList()
/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/
H A Dcommands.h244 CMD_MODEL_HITENEMY, enumerator
H A Dcommands.c114 LIST_ADD(CMD_MODEL_HITENEMY, "hitenemy"); in createModelCommandList()
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/
H A Dcommands.h407 CMD_MODEL_HITENEMY, enumerator
H A Dcommands.c287 LIST_ADD(CMD_MODEL_HITENEMY, "hitenemy"); in createModelCommandList()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dcommands.h418 CMD_MODEL_HITENEMY, enumerator
H A Dcommands.c298 LIST_ADD(CMD_MODEL_HITENEMY, "hitenemy"); in createModelCommandList()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c4993 case CMD_MODEL_HITENEMY: // Flag to determine if an enemy projectile will hit enemies in load_cached_model()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c5107 case CMD_MODEL_HITENEMY: // Flag to determine if an enemy projectile will hit enemies in load_cached_model()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.c7461 case CMD_MODEL_HITENEMY: // Flag to determine if an enemy projectile will hit enemies in load_cached_model()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c8738 case CMD_MODEL_HITENEMY: // Flag to determine if an enemy projectile will hit enemies in load_cached_model()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c9096 case CMD_MODEL_HITENEMY: // Flag to determine if an enemy projectile will hit enemies in load_cached_model()