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Searched refs:GL_EXT_blend_equation_separate (Results 1 – 25 of 391) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
3 GL_EXT_blend_equation_separate
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
3 GL_EXT_blend_equation_separate
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
3 GL_EXT_blend_equation_separate
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
3 GL_EXT_blend_equation_separate
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
3 GL_EXT_blend_equation_separate
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_blend_equation_separate1 GL_EXT_blend_equation_separate
/dports/games/0ad/0ad-0.0.23b-alpha/source/lib/
H A Dogl.cpp124 MATCH(GL_EXT_blend_equation_separate); in isImplementedInCore()
/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/
H A DLWJGLInfoView.java407 caps.GL_EXT_blend_equation_separate); in gatherCapabilities()
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/
H A DReadme.md7 …XT_bindable_uniform&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extens…
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3761 #ifndef GL_EXT_blend_equation_separate
3762 #define GL_EXT_blend_equation_separate macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp1280 #ifndef GL_EXT_blend_equation_separate
1281 #define GL_EXT_blend_equation_separate 1 macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dglew.h314 #define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(GL_EXT_blend_equation_separate)
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h4577 #ifndef GL_EXT_blend_equation_separate
4578 #define GL_EXT_blend_equation_separate macro
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h3126 #ifndef GL_EXT_blend_equation_separate
8482 #ifndef GL_EXT_blend_equation_separate
8483 #define GL_EXT_blend_equation_separate 1 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglewinfo.c1444 #ifdef GL_EXT_blend_equation_separate
5232 #ifdef GL_EXT_blend_equation_separate in glewInfo()
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/
H A Dgl-common.cfg283 IgnoreExtension GL_EXT_blend_equation_separate
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-lib.stub1048 ;; GL_EXT_blend_equation_separate
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h2807 #ifndef GL_EXT_blend_equation_separate
5989 #ifndef GL_EXT_blend_equation_separate
5990 #define GL_EXT_blend_equation_separate 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2996 #ifndef GL_EXT_blend_equation_separate
6461 #ifndef GL_EXT_blend_equation_separate
6462 #define GL_EXT_blend_equation_separate 1 macro

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