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Searched refs:GL_FULL_RANGE_EXT (Results 1 – 25 of 323) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpradeon.c602 disttemp = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
604 disttemp2 = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
606 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
679 disttemp = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
681 disttemp2 = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
683 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersRadeon()
H A Dgl_bumpparhelia.c757 disttemp = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersParhelia()
758 disttemp2 = qglGenSymbolsEXT(GL_SCALAR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersParhelia()
759 zcomp = qglGenSymbolsEXT(GL_VECTOR_EXT, GL_LOCAL_EXT, GL_FULL_RANGE_EXT, 1); in GL_CreateShadersParhelia()
H A DglATI.h1726 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DEXT_vertex_shader.java137 int GL_FULL_RANGE_EXT = 0x87E1; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_vertex_shader101 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_vertex_shader100 GL_FULL_RANGE_EXT 0x87E1
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_EXT_vertex_shader100 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_EXT_vertex_shader102 GL_FULL_RANGE_EXT 0x87E1
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_vertex_shader101 GL_FULL_RANGE_EXT 0x87E1
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_EXT_vertex_shader101 GL_FULL_RANGE_EXT 0x87E1
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/
H A Dvertex_shader.py15 GL_FULL_RANGE_EXT=_C('GL_FULL_RANGE_EXT',0x87E1) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/
H A Dvertex_shader.py15 GL_FULL_RANGE_EXT=_C('GL_FULL_RANGE_EXT',0x87E1) variable
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h3012 #ifndef GL_FULL_RANGE_EXT
3013 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_ATI_ext.h2094 #define GL_FULL_RANGE_EXT 0x87E1 macro
H A DglATI.h2094 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3403 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h4215 #ifndef GL_FULL_RANGE_EXT
4216 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h4171 #define GL_FULL_RANGE_EXT 0x87E1 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl3243 -define(GL_FULL_RANGE_EXT, 16#87E1). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl3243 -define(GL_FULL_RANGE_EXT, 16#87E1). macro

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