/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader 3 GL_NV_texture_shader
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader 3 GL_NV_texture_shader
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader 3 GL_NV_texture_shader
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader 3 GL_NV_texture_shader
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader 3 GL_NV_texture_shader
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_texture_shader | 1 GL_NV_texture_shader
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 110 cat >> $1/GL_NV_texture_shader <<EOT
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 110 cat >> $1/GL_NV_texture_shader <<EOT
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/bin/ |
H A D | filter_gl_ext.sh | 100 cat >> $1/GL_NV_texture_shader <<EOT
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/dports/graphics/glew-wayland/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 97 cat >> $1/GL_NV_texture_shader <<EOT
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/dports/graphics/glew/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 97 cat >> $1/GL_NV_texture_shader <<EOT
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 38 #ifdef GL_NV_texture_shader
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 345 #ifndef GL_NV_texture_shader 346 #define GL_NV_texture_shader macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 345 #ifndef GL_NV_texture_shader 346 #define GL_NV_texture_shader macro
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/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/ |
H A D | LWJGLInfoView.java | 538 capInfos.put("NV texture shader", caps.GL_NV_texture_shader); in gatherCapabilities()
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/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …ture_npot_2D_mipmap&extensions=GL_NV_texture_rectangle&extensions=GL_NV_texture_shader&extensions=…
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2930 #ifndef GL_NV_texture_shader 2931 #define GL_NV_texture_shader macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | glew.h | 498 #define GLEW_NV_texture_shader GLEW_GET_VAR(GL_NV_texture_shader)
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3698 #ifndef GL_NV_texture_shader 3699 #define GL_NV_texture_shader macro
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