/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_texture_shader.java | 158 int GL_VIBRANCE_BIAS_NV = 0x8719; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 67 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 68 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 68 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_texture_shader | 66 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 68 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 67 GL_VIBRANCE_BIAS_NV 0x8719
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 85 GL_VIBRANCE_BIAS_NV=_C('GL_VIBRANCE_BIAS_NV',0x8719) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 85 GL_VIBRANCE_BIAS_NV=_C('GL_VIBRANCE_BIAS_NV',0x8719) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 943 #ifndef GL_VIBRANCE_BIAS_NV 944 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 488 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 9930 #ifndef GL_VIBRANCE_BIAS_NV 9931 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 409 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 409 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2999 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 14145 #ifndef GL_VIBRANCE_BIAS_NV 14146 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3767 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 2909 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 2909 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 2909 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 1390 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 3181 #define GL_VIBRANCE_BIAS_NV 0x8719 macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4986 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4986 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 4986 -define(GL_VIBRANCE_BIAS_NV, 16#8719). macro
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