/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | effects_internal.c | 44 _Mix_effects_max_speed = (getenv(MIX_EFFECTSMAXSPEED) != NULL); in _Mix_InitEffects()
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H A D | SDL_mixer.h | 329 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | effects_internal.c | 46 _Mix_effects_max_speed = (SDL_getenv(MIX_EFFECTSMAXSPEED) != NULL);
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H A D | SDL_mixer.h | 341 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | effects_internal.c | 46 _Mix_effects_max_speed = (SDL_getenv(MIX_EFFECTSMAXSPEED) != NULL); in _Mix_InitEffects()
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | effects_internal.c | 44 _Mix_effects_max_speed = (getenv(MIX_EFFECTSMAXSPEED) != NULL); in _Mix_InitEffects()
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H A D | SDL_mixer.h | 295 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 295 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_mixer.h | 291 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_Mixer/include/ |
H A D | SDL_mixer.h | 294 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_mixer.h | 296 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/cube/cube_source/include/ |
H A D | SDL_mixer.h | 296 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 295 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_mixer.h | 320 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_mixer.h | 341 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_mixer.h | 338 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | sdl2_mixer.pxd | 89 MIX_EFFECTSMAXSPEED
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 355 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2_mixer/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_mixer.h | 355 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_mixer.h | 355 #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED" macro
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