/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | music.c | 193 case MUS_WAV: in music_mixer() 305 music->type = MUS_WAV; in Mix_LoadMUS() 360 case MUS_WAV: in Mix_FreeMusic() 419 case MUS_WAV: in music_internal_play() 552 case MUS_WAV: in music_internal_volume() 596 case MUS_WAV: in music_internal_halt() 706 case MUS_WAV: in music_internal_playing() 823 music->type = MUS_WAV; in Mix_LoadMUS_RW()
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H A D | SDL_mixer.h | 116 MUS_WAV, enumerator
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | music.c | 275 case MUS_WAV: 482 return MUS_WAV; 553 type = MUS_WAV; 618 case MUS_WAV: 629 music->type = MUS_WAV; 779 case MUS_WAV: 900 case MUS_WAV: 1125 case MUS_WAV: 1216 case MUS_WAV: 1385 case MUS_WAV:
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H A D | SDL_mixer.h | 119 MUS_WAV, enumerator
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | music.c | 249 case MUS_WAV: in music_mixer() 555 music->type = MUS_WAV; 695 case MUS_WAV: 786 case MUS_WAV: 972 case MUS_WAV: 1045 case MUS_WAV: 1184 case MUS_WAV:
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H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/devel/p5-SDL/SDL-2.548/t/ |
H A D | mixer_music.t | 142 MUS_WAV, "[get_music_type] $audio_test_file is MUS_WAV" 145 MUS_WAV, "[get_music_type] currently playing MUS_WAV"
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | Sounds.h | 40 #define SND_WAV MUS_WAV
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | music.c | 384 load_music_type(MUS_WAV); in open_music() 457 return MUS_WAV; in detect_music_type() 513 type = MUS_WAV; in Mix_LoadMUS()
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/dports/games/julius/julius-1.7.0/src/platform/ |
H A D | sound_device.c | 215 …= Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, SDL_TRUE); in sound_device_play_music() 222 …ic = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, SDL_TRUE); in sound_device_play_music()
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/dports/games/augustus/augustus-3.1.0/src/platform/ |
H A D | sound_device.c | 218 …= Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, SDL_TRUE); in sound_device_play_music() 225 …ic = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, SDL_TRUE); in sound_device_play_music()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_mixer.h | 97 MUS_WAV, enumerator
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_Mixer/include/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/cube/cube_source/include/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_mixer.h | 102 MUS_WAV, enumerator
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_mixer.h | 119 MUS_WAV, enumerator
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_mixer.h | 120 MUS_WAV, enumerator
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