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Searched refs:ruleMoves (Results 1 – 19 of 19) sorted by relevance

/dports/games/xboard-devel/xboard-f49e7e1/
H A Dcommon.h713 int ruleMoves; member
H A Dengineoutput.c109 int count, rule = 2*appData.ruleMoves; in MakeEngineOutputTitle()
H A DNEWS712 -ruleMoves
923 /ruleMoves=51
1243 /ruleMoves=51
1261 /ruleMoves determine after how many reversible moves the game is
1264 reversible moves, even if /ruleMoves species a larger number. Note
1385 /ruleMoves=51
H A Dargs.h654 { "ruleMoves", ArgInt, (void *) &appData.ruleMoves, TRUE, (ArgIniType) 51 },
H A Ddialogs.c654 { 0, 0,100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
H A Dbackend.c8360 if(gameInfo.variant == VariantXiangqi && ( count >= 100 || count >= 2*appData.ruleMoves ) ) { in Adjudicate()
8374 if(canAdjudicate && appData.ruleMoves > 0 && count >= 2*appData.ruleMoves) { in Adjudicate()
H A Dxboard.texi3397 @item -ruleMoves n
3398 @cindex ruleMoves, option
/dports/games/xboard/xboard-4.9.1/
H A Dcommon.h721 int ruleMoves; member
H A Dengineoutput.c110 int count, rule = 2*appData.ruleMoves; in MakeEngineOutputTitle()
H A DNEWS756 -ruleMoves
967 /ruleMoves=51
1287 /ruleMoves=51
1305 /ruleMoves determine after how many reversible moves the game is
1308 reversible moves, even if /ruleMoves species a larger number. Note
1429 /ruleMoves=51
H A Dargs.h659 { "ruleMoves", ArgInt, (void *) &appData.ruleMoves, TRUE, (ArgIniType) 51 },
H A Ddialogs.c659 { 0, 0,100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
H A Dbackend.c8536 if(gameInfo.variant == VariantXiangqi && ( count >= 100 || count >= 2*appData.ruleMoves ) ) { in Adjudicate()
8550 if(canAdjudicate && appData.ruleMoves > 0 && count >= 2*appData.ruleMoves) { in Adjudicate()
H A Dxboard.texi4099 @item -ruleMoves n
4100 @cindex ruleMoves, option
H A Dxboard.info3331 -ruleMoves n
5745 * ruleMoves, option: Adjudication Options.
/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Dwoptions.c2926 SetDlgItemInt( hDlg, IDC_RuleMoves, appData.ruleMoves, TRUE ); in EnginePlayOptionsDialog()
2950 appData.ruleMoves = GetDlgItemInt(hDlg, IDC_RuleMoves, NULL, FALSE ); in EnginePlayOptionsDialog()
H A Dwinboard.rtf2310ruleMoves}{\f1 }}#{\footnote\ftnalt \pard\plain \s57\li120\sb80\sl-240\slmult0\nowidctlpar\adjust…
/dports/games/xboard/xboard-4.9.1/winboard/
H A Dwoptions.c2931 SetDlgItemInt( hDlg, IDC_RuleMoves, appData.ruleMoves, TRUE ); in EnginePlayOptionsDialog()
2955 appData.ruleMoves = GetDlgItemInt(hDlg, IDC_RuleMoves, NULL, FALSE ); in EnginePlayOptionsDialog()
H A Dwinboard.rtf2310ruleMoves}{\f1 }}#{\footnote\ftnalt \pard\plain \s57\li120\sb80\sl-240\slmult0\nowidctlpar\adjust…