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/dports/sysutils/ansible2/ansible-2.9.27/test/units/executor/
H A Dtest_playbook_executor.py95 play = playbook.get_plays()[0]
96 play.post_validate(templar)
101 play = playbook.get_plays()[0]
102 play.post_validate(templar)
110 play = playbook.get_plays()[0]
111 play.post_validate(templar)
119 play = playbook.get_plays()[0]
120 play.post_validate(templar)
129 play.post_validate(templar)
136 play.post_validate(templar)
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/dports/sysutils/py-ansible-base/ansible-base-2.10.15/test/units/executor/
H A Dtest_playbook_executor.py95 play = playbook.get_plays()[0]
96 play.post_validate(templar)
101 play = playbook.get_plays()[0]
102 play.post_validate(templar)
110 play = playbook.get_plays()[0]
111 play.post_validate(templar)
119 play = playbook.get_plays()[0]
120 play.post_validate(templar)
129 play.post_validate(templar)
136 play.post_validate(templar)
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/dports/sysutils/py-ansible-core/ansible-core-2.11.6/test/units/executor/
H A Dtest_playbook_executor.py95 play = playbook.get_plays()[0]
96 play.post_validate(templar)
101 play = playbook.get_plays()[0]
102 play.post_validate(templar)
110 play = playbook.get_plays()[0]
111 play.post_validate(templar)
119 play = playbook.get_plays()[0]
120 play.post_validate(templar)
129 play.post_validate(templar)
136 play.post_validate(templar)
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/dports/audio/din/din-52/src/
H A Dplay.cc13 void play::init () { in init()
24 void play::alloc () { in alloc()
37 void play::realloc () { in realloc()
43 play::play (solver *w) { in play() function in play
48 play::play () { in play() function in play
52 play::play (const play& p) { in play() function in play
68 play::~play () { in ~play()
73 void play::fill_pitch (float xd) { in fill_pitch()
78 void play::fill_volume (float v) { in fill_volume()
92 void play::set_interpolated_volume (float v) { in set_interpolated_volume()
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/dports/www/py-protego/Protego-0.1.16/tests/test_data/
H A Dwww.fender.com5 Disallow: /play/search
7 Disallow: /play/paths*
8 Disallow: /play/path/*
10 Disallow: /play/pages/search*
12 Disallow: /play/search*
14 Noindex: /play/search*
19 Disallow: /play/search
21 Disallow: /play/paths*
22 Disallow: /play/path/*
26 Disallow: /play/search*
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/dports/databases/mongodb42-tools/mongo-tools-r4.2.17/mongoreplay/
H A Dplay.go42 case play.Speed <= 0:
44 case play.Repeat < 1:
52 err := play.ValidateParams(args)
56 play.GlobalOpts.SetLogging()
58 statColl, err := newStatCollector(play.StatOptions, play.Collect, true, true)
63 if play.FullSpeed {
69 playbackFileReader, err := NewPlaybackFileReader(play.PlaybackFile, play.Gzip)
79 toolOpts.SSL = play.SSLOpts
81 play.URL = fmt.Sprintf("mongodb://%s", play.URL)
109 if !play.NoPreprocess {
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/main/
H A Dupdate.cpp175 if (_GP(play).gscript_timer > 0) _GP(play).gscript_timer--; in update_script_timers()
177 if (_GP(play).script_timers[aa] > 1) _GP(play).script_timers[aa]--; in update_script_timers()
242 _GP(play).messagetime--; in update_speech_and_messages()
244 if (_GP(play).speech_has_voice && !_GP(play).speech_in_post_state) { in update_speech_and_messages()
249 _GP(play).messagetime = 0; in update_speech_and_messages()
252 if (_GP(play).messagetime < 1 && _GP(play).speech_display_post_time_ms > 0 && in update_speech_and_messages()
257 _GP(play).speech_in_post_state = !_GP(play).speech_in_post_state; in update_speech_and_messages()
267 _GP(play).SetIgnoreInput(_GP(play).ignore_user_input_after_text_timeout_ms); in update_speech_and_messages()
335 …(_GP(play).speech_has_voice || _GP(play).speech_in_post_state || _GP(play).close_mouth_speech_time… in update_sierra_speech()
342 (_GP(play).messagetime < _GP(play).close_mouth_speech_time) && in update_sierra_speech()
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H A Dgame_run.cpp386 _GP(play).debug_mode++; in run_service_key_controls()
388 _GP(play).debug_mode--; in run_service_key_controls()
432 if ((_GP(play).text_overlay_on > 0) && (_GP(play).cant_skip_speech & SKIP_KEYPRESS)) { in check_keyboard_controls()
540 if ((_GP(play).entered_edge >= 0) && (_GP(play).entered_edge <= 3)) { in check_room_edges()
649 if (_GP(play).bg_anim_delay > 0) _GP(play).bg_anim_delay--; in game_loop_update_background_animation()
652 _GP(play).bg_anim_delay = _GP(play).anim_background_speed; in game_loop_update_background_animation()
653 _GP(play).bg_frame++; in game_loop_update_background_animation()
655 _GP(play).bg_frame = 0; in game_loop_update_background_animation()
666 if (_GP(play).wait_counter > 0) _GP(play).wait_counter--; in game_loop_update_loop_counter()
667 if (_GP(play).shakesc_length > 0) _GP(play).shakesc_length--; in game_loop_update_loop_counter()
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/dports/lang/yorick/yorick-y_2_2_04/play/win/
H A DMakefile41 conterm.o: playw.h ../play.h $(PLUGEXT)
49 timeu.o: ../play.h $(PLUGEXT)
50 timew.o: ../play.h $(PLUGEXT)
56 clips: playw.h ../play.h $(PLUGEXT)
57 cursors: playw.h ../play.h $(PLUGEXT)
59 feep.o: playw.h ../play.h $(PLUGEXT)
62 pcell.o: playw.h ../play.h $(PLUGEXT)
63 pfill.o: playw.h ../play.h $(PLUGEXT)
64 plines.o: playw.h ../play.h $(PLUGEXT)
65 points.o: playw.h ../play.h $(PLUGEXT)
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dglobal_game.cpp82 _GP(play).score += amnt; in GiveScore()
251 _GP(play).takeover_data = data; in RunAGSGame()
457 _GP(play).fast_forward = 2; in SkipUntilCharacterStops()
500 _GP(play).in_cutscene = 0; in EndCutscene()
529 if (_GP(play).get_loc_name_save_cursor != _GP(play).get_loc_name_last_time) { in SaveCursorForLocationChange()
530 _GP(play).get_loc_name_save_cursor = _GP(play).get_loc_name_last_time; in SaveCursorForLocationChange()
680 _GP(play).usedmode = mood; in RoomProcessClick()
741 _GP(play).speech_font = fontnum; in SetSpeechFont()
747 _GP(play).normal_font = fontnum; in SetNormalFont()
774 _GP(play).wait_counter = nloops; in WaitImpl()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/
H A Dupdate.cpp47 extern GameState play;
186 if (play.gscript_timer > 0) play.gscript_timer--; in update_script_timers()
188 if (play.script_timers[aa] > 1) play.script_timers[aa]--; in update_script_timers()
256 if (play.messagetime>=0) { in update_speech_and_messages()
257 play.messagetime--; in update_speech_and_messages()
266 play.messagetime = 0; in update_speech_and_messages()
269 if (play.messagetime < 1 && play.speech_display_post_time_ms > 0 && in update_speech_and_messages()
276 play.speech_in_post_state = !play.speech_in_post_state; in update_speech_and_messages()
279 if (play.messagetime < 1) in update_speech_and_messages()
361 (is_voice || play.speech_in_post_state || play.close_mouth_speech_time > 0)) in update_sierra_speech()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dglobal_display.cpp38 extern GameState play;
66 play.top_bar_ypos = ypos; in DisplayTopBar()
68 play.top_bar_textcolor = ttexcol; in DisplayTopBar()
70 play.top_bar_backcolor = backcol; in DisplayTopBar()
78 if (play.top_bar_font >= 0) in DisplayTopBar()
79 topBar.font = play.top_bar_font; in DisplayTopBar()
82 if (play.cant_skip_speech & SKIP_AUTOTIMER) in DisplayTopBar()
85 DisplayAtY(play.top_bar_ypos, text); in DisplayTopBar()
125 play.skip_display = 0; in DisplayMessageAtY()
172 play.disabled_user_interface ++; in DisplayAtY()
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H A Dglobal_drawingsurface.cpp38 extern GameState play;
49 #define RAW_START() raw_drawing_surface = thisroom.ebscene[play.bg_frame]; play.raw_modified[play.b…
102 if (frame == play.bg_frame) in RawDrawFrameTransparent()
141 play.raw_color = makecol_depth(thisroom.ebscene[play.bg_frame]->GetColorDepth(), red, grn, blu); in RawSetColorRGB()
146 color_t text_color = play.raw_color; in RawPrint()
172 color_t text_color = play.raw_color; in RawPrintMessageWrapped()
279 play.raw_modified[play.bg_frame] = 1; in RawDrawLine()
283 color_t draw_color = play.raw_color; in RawDrawLine()
295 play.raw_modified[play.bg_frame] = 1; in RawDrawCircle()
302 play.raw_modified[play.bg_frame] = 1; in RawDrawRectangle()
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H A Dglobal_room.cpp36 extern GameState play;
58 play.rtint_red = red; in SetAmbientTint()
59 play.rtint_green = green; in SetAmbientTint()
60 play.rtint_blue = blue; in SetAmbientTint()
61 play.rtint_level = opacity; in SetAmbientTint()
70 play.rtint_level = 0; in SetAmbientLightLevel()
205 play.bg_frame_locked=0; in SetBackgroundFrame()
209 play.bg_frame_locked = 1; in SetBackgroundFrame()
211 if (frnum == play.bg_frame) in SetBackgroundFrame()
217 play.bg_frame = frnum; in SetBackgroundFrame()
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/
H A DLFCub.schelp35 { LFCub.ar(LFCub.kr(0.2, 0, 400,800),0,0.1) }.play
36 { LFCub.ar(800,0,0.1) }.play
37 { LFCub.ar(XLine.kr(100,8000,30),0,0.1) }.play
42 { LFPar.ar(LFPar.kr(0.2, 0, 400,800),0,0.1) }.play
43 { LFPar.ar(800,0,0.1) }.play
44 { LFPar.ar(XLine.kr(100,8000,30),0,0.1) }.play
49 { SinOsc.ar(800,0,0.1) }.play
50 { SinOsc.ar(XLine.kr(100,8000,30),0,0.1) }.play
53 { LFTri.ar(LFTri.kr(0.2, 0, 400,800),0,0.1) }.play
54 { LFTri.ar(800,0,0.1) }.play
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/dports/audio/mamba/Mamba-2.2/src/
H A DMamba.cpp130 play->push_back(ev); in load_file()
146 play->clear(); in load_from_file()
155 if (play->size()) { in add_from_file()
156 const mamba::MidiEvent ev = play[0][play->size()-1]; in add_from_file()
168 play[0].erase(play[0].begin()+stamp,play[0].begin()+stamp2); in remove_file()
240 if (!play[j].size()) continue; in get_max_time()
241 const MidiEvent ev = play[j][play[j].size()-1]; in get_max_time()
251 for(std::vector<MidiEvent>::const_iterator i = play[j].begin(); i != play[j].end(); ++i) { in save_to_file()
263 i = play[j].begin(); in save_to_file()
331 play[channel].reserve(play[channel].size() + st->size()); in start()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/sw/sdi/
H A D_basesh.sdi27 SID_DELETE // status(final|play)
34 FN_BACKSPACE // status(final|play)
48 SID_UNDO // status(final|play)
59 SID_REDO // status(final|play)
77 SID_CUT // status(final|play)
84 SID_COPY // status(final|play)
90 SID_PASTE // status(final|play)
139 FN_REPAGINATE // status(final|play)
162 FN_UPDATE_ALL // status(final|play)
244 FN_EDIT_REGION // status(final|play)
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/sdi/
H A D_basesh.sdi27 SID_DELETE // status(final|play)
34 FN_BACKSPACE // status(final|play)
48 SID_UNDO // status(final|play)
59 SID_REDO // status(final|play)
77 SID_CUT // status(final|play)
84 SID_COPY // status(final|play)
90 SID_PASTE // status(final|play)
139 FN_REPAGINATE // status(final|play)
162 FN_UPDATE_ALL // status(final|play)
246 FN_EDIT_REGION // status(final|play)
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/dports/audio/flite/flite-2.1-release/src/audio/
H A Dau_sun.c85 ainfo.play.precision = 16; in audio_open_sun()
89 ainfo.play.precision = 8; in audio_open_sun()
92 ainfo.play.encoding = AUDIO_ENCODING_ULAW; in audio_open_sun()
93 ainfo.play.precision = 8; in audio_open_sun()
97 ainfo.play.channels = 1; in audio_open_sun()
98 ainfo.play.sample_rate = sps; in audio_open_sun()
111 ad->real_sps = ainfo.play.sample_rate; in audio_open_sun()
119 if (ainfo.play.precision == 16) in audio_open_sun()
121 else if (ainfo.play.precision == 8) in audio_open_sun()
126 ainfo.play.precision); in audio_open_sun()
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/dports/devel/sdl12/SDL-1.2.15/src/audio/bsd/
H A DSDL_bsdaudio.c270 info.play.buffer_size, in OBSD_Status()
271 info.play.sample_rate, in OBSD_Status()
272 info.play.channels, in OBSD_Status()
273 info.play.precision, in OBSD_Status()
274 info.play.encoding, in OBSD_Status()
275 info.play.seek, in OBSD_Status()
276 info.play.samples, in OBSD_Status()
277 info.play.eof, in OBSD_Status()
339 info.play.precision = 8; in OBSD_OpenAudio()
343 info.play.precision = 8; in OBSD_OpenAudio()
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/dports/audio/mpg123/mpg123-1.29.3/src/libout123/modules/
H A Dsun.c45 ainfo->play.precision = 16; in set_format_helper()
50 ainfo->play.precision = 8; in set_format_helper()
59 ainfo->play.precision = 8; in set_format_helper()
63 ainfo->play.precision = 8; in set_format_helper()
90 ainfo.play.sample_rate = ao->rate; in rate_best_match()
99 ao->rate = ainfo.play.sample_rate; in rate_best_match()
109 ainfo.play.sample_rate = ao->rate; in set_rate()
181 ainfo.play.port = 0; in open_sun()
183 ainfo.play.port |= AUDIO_SPEAKER; in open_sun()
192 ainfo.play.gain = ao->gain; in open_sun()
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/external/mpg123-1.25.6/src/libout123/modules/
H A Dsun.c45 ainfo->play.precision = 16; in set_format_helper()
50 ainfo->play.precision = 8; in set_format_helper()
59 ainfo->play.precision = 8; in set_format_helper()
63 ainfo->play.precision = 8; in set_format_helper()
90 ainfo.play.sample_rate = ao->rate; in rate_best_match()
99 ao->rate = ainfo.play.sample_rate; in rate_best_match()
109 ainfo.play.sample_rate = ao->rate; in set_rate()
181 ainfo.play.port = 0; in open_sun()
183 ainfo.play.port |= AUDIO_SPEAKER; in open_sun()
192 ainfo.play.gain = ao->gain; in open_sun()
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/dports/devel/p5-MooseX-MultiMethods/MooseX-MultiMethods-0.10/t/
H A Dgame-split.t16 multi method play (Paper $x, Rock $y) { 1 }
17 multi method play (Scissors $x, Paper $y) { 1 }
18 multi method play (Rock $x, Scissors $y) { 1 }
19 multi method play (Any $x, Any $y) { 0 }
26 multi method play (Paper $x, Spock $y) { 1 }
27 multi method play (Scissors $x, Lizard $y) { 1 }
28 multi method play (Rock $x, Lizard $y) { 1 }
29 multi method play (Lizard $x, Paper $y) { 1 }
30 multi method play (Lizard $x, Spock $y) { 1 }
31 multi method play (Spock $x, Rock $y) { 1 }
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/dports/lang/yorick/yorick-y_2_2_04/gist/
H A DMakefile7 CFLAGS=$(COPTIONS) -I. -I../play
27 ../play/libplay.a:
31 cp ../play/libplay.a $@
49 main.c: ../play/$(Y_MAIN_C)
50 cp ../play/$(Y_MAIN_C) main.c
72 PLUGEXT=../play/plugin.h
73 PLAY_H=../play/play.h $(PLUGEXT)
75 PSLIO=../play/pstdlib.h ../play/pstdio.h $(PLUGEXT)
76 PLAYIO=../play/play.h ../play/pstdio.h $(PLUGEXT)
77 PSPLAY=../play/pstdlib.h ../play/play.h $(PLUGEXT)
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/dports/games/edge/Edge-1.35-source/src/
H A Ds_music.cc78 if (!play) in S_ChangeMusic()
86 if (play->type == MUS_MP3) in S_ChangeMusic()
99 if (play->type == MUS_OGG) in S_ChangeMusic()
108 switch (play->infotype) in S_ChangeMusic()
127 int lump = W_CheckNumForName(play->info); in S_ChangeMusic()
186 if (play->infotype == MUSINF_FILE) in S_ChangeMusic()
197 if (play->type != MUS_OGG) in S_ChangeMusic()
229 if (play->infotype == MUSINF_LUMP) in S_ChangeMusic()
231 datnum = W_CheckNumForName(play->info); in S_ChangeMusic()
249 if (play->infotype == MUSINF_TRACK) in S_ChangeMusic()
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