Home
last modified time | relevance | path

Searched refs:ANI_SPAWN (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c448 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h282 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
H A Dopenbor.c6343 ani_id = ANI_SPAWN; in load_cached_model()
10356 if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); // use new playerselect spawn anim in ent_default_init()
10362 else if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init()
10386 if(validanim(e,ANI_SPAWN) || validanim(e,ANI_RESPAWN)) in ent_default_init()
10912 if( validanim(ent,ANI_SPAWN)) in ent_set_model()
10913 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
10922 else if( validanim(ent, ANI_SPAWN)) in ent_set_model()
10923 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
14916 } else if(validanim(self,ANI_SPAWN)) { in npc_warp()
14917 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp()
[all …]
H A Dopenborscript.c9037 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h283 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
H A Dopenbor.c6423 ani_id = ANI_SPAWN; in load_cached_model()
10576 if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); // use new playerselect spawn anim in ent_default_init()
10582 else if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init()
10606 if(validanim(e,ANI_SPAWN) || validanim(e,ANI_RESPAWN)) in ent_default_init()
11162 if( validanim(ent,ANI_SPAWN)) in ent_set_model()
11163 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
11172 else if( validanim(ent, ANI_SPAWN)) in ent_set_model()
11173 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
15308 } else if(validanim(self,ANI_SPAWN)) { in npc_warp()
15310 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp()
[all …]
H A Dopenborscript.c8604 ICMPCONST(ANI_SPAWN)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h290 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
H A Dopenbor.c6231 ani_id = ANI_SPAWN; in translate_ani_id()
14404 if( validanim(e, ANI_SPAWN)) in ent_default_init()
14420 else if( validanim(e, ANI_SPAWN)) in ent_default_init()
14422 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init()
15253 if( validanim(ent, ANI_SPAWN)) in ent_set_model()
15255 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
15269 else if( validanim(ent, ANI_SPAWN)) in ent_set_model()
15271 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
20917 else if(validanim(self, ANI_SPAWN)) in npc_warp()
20920 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp()
[all …]
H A Dopenborscript.c10294 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c7081 ani_id = ANI_SPAWN; in translate_ani_id()
16826 if( validanim(e, ANI_SPAWN)) in ent_default_init()
16842 else if( validanim(e, ANI_SPAWN)) in ent_default_init()
16844 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init()
17699 if( validanim(ent, ANI_SPAWN)) in ent_set_model()
17701 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
17715 else if( validanim(ent, ANI_SPAWN)) in ent_set_model()
17717 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
24038 else if(validanim(self, ANI_SPAWN)) in npc_warp()
24041 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp()
[all …]
H A Dopenbor.h377 ANI_SPAWN, // 26-12-2004 new animation added here ani_spawn enumerator
H A Dopenborscript.c13085 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c7351 ani_id = ANI_SPAWN; in translate_ani_id()
17394 if( validanim(e, ANI_SPAWN)) in ent_default_init()
17410 else if( validanim(e, ANI_SPAWN)) in ent_default_init()
17412 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init()
18325 if( validanim(ent, ANI_SPAWN)) in ent_set_model()
18327 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
18341 else if( validanim(ent, ANI_SPAWN)) in ent_set_model()
18343 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model()
26196 else if(validanim(self, ANI_SPAWN)) in npc_warp()
26199 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp()
[all …]
H A Dopenbor.h614 ANI_SPAWN, // 26-12-2004 new animation added here ani_spawn enumerator