/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 448 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 282 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
|
H A D | openbor.c | 6343 ani_id = ANI_SPAWN; in load_cached_model() 10356 if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); // use new playerselect spawn anim in ent_default_init() 10362 else if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init() 10386 if(validanim(e,ANI_SPAWN) || validanim(e,ANI_RESPAWN)) in ent_default_init() 10912 if( validanim(ent,ANI_SPAWN)) in ent_set_model() 10913 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 10922 else if( validanim(ent, ANI_SPAWN)) in ent_set_model() 10923 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 14916 } else if(validanim(self,ANI_SPAWN)) { in npc_warp() 14917 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp() [all …]
|
H A D | openborscript.c | 9037 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 283 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
|
H A D | openbor.c | 6423 ani_id = ANI_SPAWN; in load_cached_model() 10576 if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); // use new playerselect spawn anim in ent_default_init() 10582 else if( validanim(e,ANI_SPAWN)) ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init() 10606 if(validanim(e,ANI_SPAWN) || validanim(e,ANI_RESPAWN)) in ent_default_init() 11162 if( validanim(ent,ANI_SPAWN)) in ent_set_model() 11163 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 11172 else if( validanim(ent, ANI_SPAWN)) in ent_set_model() 11173 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 15308 } else if(validanim(self,ANI_SPAWN)) { in npc_warp() 15310 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp() [all …]
|
H A D | openborscript.c | 8604 ICMPCONST(ANI_SPAWN)
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 290 #define ANI_SPAWN 22 // 26-12-2004 new animation added here ani_spawn macro
|
H A D | openbor.c | 6231 ani_id = ANI_SPAWN; in translate_ani_id() 14404 if( validanim(e, ANI_SPAWN)) in ent_default_init() 14420 else if( validanim(e, ANI_SPAWN)) in ent_default_init() 14422 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init() 15253 if( validanim(ent, ANI_SPAWN)) in ent_set_model() 15255 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 15269 else if( validanim(ent, ANI_SPAWN)) in ent_set_model() 15271 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 20917 else if(validanim(self, ANI_SPAWN)) in npc_warp() 20920 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp() [all …]
|
H A D | openborscript.c | 10294 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 7081 ani_id = ANI_SPAWN; in translate_ani_id() 16826 if( validanim(e, ANI_SPAWN)) in ent_default_init() 16842 else if( validanim(e, ANI_SPAWN)) in ent_default_init() 16844 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init() 17699 if( validanim(ent, ANI_SPAWN)) in ent_set_model() 17701 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 17715 else if( validanim(ent, ANI_SPAWN)) in ent_set_model() 17717 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 24038 else if(validanim(self, ANI_SPAWN)) in npc_warp() 24041 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp() [all …]
|
H A D | openbor.h | 377 ANI_SPAWN, // 26-12-2004 new animation added here ani_spawn enumerator
|
H A D | openborscript.c | 13085 ICMPCONST(ANI_SPAWN) in mapstrings_transconst()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 7351 ani_id = ANI_SPAWN; in translate_ani_id() 17394 if( validanim(e, ANI_SPAWN)) in ent_default_init() 17410 else if( validanim(e, ANI_SPAWN)) in ent_default_init() 17412 ent_set_anim(e, ANI_SPAWN, 0); in ent_default_init() 18325 if( validanim(ent, ANI_SPAWN)) in ent_set_model() 18327 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 18341 else if( validanim(ent, ANI_SPAWN)) in ent_set_model() 18343 ent_set_anim(ent, ANI_SPAWN, 0); in ent_set_model() 26196 else if(validanim(self, ANI_SPAWN)) in npc_warp() 26199 ent_set_anim(self, ANI_SPAWN, 0); in npc_warp() [all …]
|
H A D | openbor.h | 614 ANI_SPAWN, // 26-12-2004 new animation added here ani_spawn enumerator
|