Home
last modified time | relevance | path

Searched refs:FRAME_pain104 (Results 1 – 25 of 281) sorted by path

12345678910>>...12

/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dm_player.h81 #define FRAME_pain104 57 macro
H A Dp_view.c117 client->anim_end = FRAME_pain104; in P_DamageFeedback()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dm_player.h81 #define FRAME_pain104 57 macro
H A Dp_view.c117 client->anim_end = FRAME_pain104; in P_DamageFeedback()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_brain.h115 #define FRAME_pain104 91 macro
H A Dm_chick.h117 #define FRAME_pain104 93 macro
H A Dm_float.h144 #define FRAME_pain104 120 macro
H A Dm_flyer.h167 #define FRAME_pain104 137 macro
H A Dm_gunner.h186 #define FRAME_pain104 162 macro
H A Dm_hover.h140 #define FRAME_pain104 116 macro
H A Dm_infantry.h127 #define FRAME_pain104 103 macro
H A Dm_mutant.h61 #define FRAME_pain104 37 macro
H A Dm_parasite.h84 #define FRAME_pain104 60 macro
H A Dm_player.h81 #define FRAME_pain104 57 macro
H A Dm_soldier.h77 #define FRAME_pain104 53 macro
H A Dm_tank.c254 mmove_t tank_move_pain1 = {FRAME_pain101, FRAME_pain104, tank_frames_pain1, tank_run};
H A Dm_tank.h224 #define FRAME_pain104 200 macro
H A Dp_view.c114 client->anim_end = FRAME_pain104; in P_DamageFeedback()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dm_player.h81 #define FRAME_pain104 57 macro
H A Dp_view.c114 client->anim_end = FRAME_pain104; in P_DamageFeedback()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dm_brain.h115 #define FRAME_pain104 91 macro
H A Dm_chick.h117 #define FRAME_pain104 93 macro
H A Dm_float.h144 #define FRAME_pain104 120 macro
H A Dm_flyer.h167 #define FRAME_pain104 137 macro
H A Dm_gunner.h186 #define FRAME_pain104 162 macro

12345678910>>...12