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Searched refs:_party (Results 1 – 25 of 194) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/controllers/
H A Dcamp_controller.cpp52 for (int i = 0; i < g_context->_party->size(); i++) in begin()
53 g_context->_party->member(i)->putToSleep(); in begin()
84 for (int i = 0; i < g_context->_party->size(); i++) in begin()
85 g_context->_party->member(i)->wakeUp(); in begin()
105 for (int i = 0; i < g_context->_party->size(); i++) in end()
106 g_context->_party->member(i)->wakeUp(); in end()
113 for (int i = 0; i < g_context->_party->size(); i++) { in heal()
114 PartyMember *m = g_context->_party->member(i); in heal()
H A Dcombat_controller.cpp92 g_context->_party->addObserver(this); in CombatController()
158 return &_party; in getParty()
161 return _party[_focus]; in getCurrentPlayer()
195 _party.push_back(nullptr); in init()
317 if (g_context->_party->isDead()) { in end()
524 _party[i] = p; in placePartyMembers()
530 PartyMember *p = _party[player]; in setActivePlayer()
533 if (_party[_focus]) in setActivePlayer()
534 _party[_focus]->setFocus(false); in setActivePlayer()
776 g_context->_party->endTurn(); in finishTurn()
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H A Dinn_controller.cpp52 …g_context->_party->setTransport(g_context->_location->_map->_tileSet->getByName("corpse")->getId()… in begin()
62 …g_context->_party->setTransport(g_context->_location->_map->_tileSet->getByName("avatar")->getId()… in begin()
70 if (g_context->_party->member(0)->isDead()) { in begin()
89 for (int i = 0; i < g_context->_party->size(); i++) { in heal()
90 PartyMember *m = g_context->_party->member(i); in heal()
H A Dgame_controller.cpp148 g_context->_party->setActivePlayer(activePlayer); in setMap()
179 g_context->_party->quenchTorch(); in exitToParentMap()
201 g_context->_party->endTurn(); in finishTurn()
215 if (!g_context->_party->isFlying()) { in finishTurn()
245 if (!g_context->_party->isImmobilized()) in finishTurn()
248 if (g_context->_party->isDead()) { in finishTurn()
264 g_context->_party->burnTorch(); in finishTurn()
273 if (g_context->_party->isDead()) { in finishTurn()
321 g_context->_party->member(i)->applyDamage(2); in update()
614 g_context->_party->isFlying()) { in timerFired()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dxeen.cpp51 _party = nullptr; in XeenEngine()
78 delete _party; in ~XeenEngine()
104 _party = new Party(this); in initialize()
220 _party->_mazeId = 29; in play()
221 _party->_mazeDirection = DIR_NORTH; in play()
222 _party->_mazePosition.x = 25; in play()
223 _party->_mazePosition.y = 21; in play()
232 _map->load(_party->_mazeId); in play()
255 if (_party->_dead) in play()
281 _party->giveTreasure(); in gameLoop()
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H A Ddebugger.cpp63 Party &party = *_vm->_party; in update()
94 Party &party = *_vm->_party; in cmdSpells()
137 Party &party = *_vm->_party; in cmdGold()
150 Party &party = *_vm->_party; in cmdGems()
164 Party &party = *g_vm->_party; in cmdMap()
185 Party &party = *g_vm->_party; in cmdPos()
H A Dinterface.cpp55 Party &party = *_vm->_party; in drawParty()
180 Party &party = *_vm->_party; in setup()
264 Party &party = *_vm->_party; in perform()
594 if (!_vm->_party->_dead) { in chargeStep()
605 Party &party = *_vm->_party; in stepTime()
625 Party &party = *_vm->_party; in doStepCode()
699 Party &party = *_vm->_party; in startFalling()
907 Party &party = *_vm->_party; in checkMoveDirection()
1016 Party &party = *_vm->_party; in rest()
1114 Party &party = *_vm->_party; in bash()
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H A Dscripts.cpp140 Party &party = *_vm->_party; in checkEvents()
290 Party &party = *_vm->_party; in openGrate()
478 Party &party = *_vm->_party; in cmdTeleport()
547 Party &party = *_vm->_party; in cmdIf()
607 Party &party = *_vm->_party; in cmdTakeOrGive()
899 Party &party = *_vm->_party; in cmdGiveMulti()
948 Party &party = *_vm->_party; in cmdConfirmWord()
1037 Party &party = *_vm->_party; in cmdAlterEvent()
1077 Party &party = *_vm->_party; in cmdSetVar()
1114 Party &party = *_vm->_party; in cmdCutsceneEndClouds()
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H A Dspells.cpp214 Party &party = *_vm->_party; in subSpellCost()
236 Party &party = *_vm->_party; in addSpellCost()
260 Party &party = *_vm->_party; in awaken()
287 Party &party = *_vm->_party; in bless()
311 Party &party = *_vm->_party; in createFood()
388 Party &party = *_vm->_party; in dayOfProtection()
406 Party &party = *_vm->_party; in dayOfSorcery()
437 Party &party = *_vm->_party; in divineIntervention()
509 Party &party = *_vm->_party; in etherialize()
619 Party &party = *_vm->_party; in heroism()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dxeen.cpp46 _party = nullptr; in XeenEngine()
73 delete _party; in ~XeenEngine()
100 _party = new Party(this); in initialize()
221 _party->_mazeId = 29; in play()
222 _party->_mazeDirection = DIR_NORTH; in play()
223 _party->_mazePosition.x = 25; in play()
224 _party->_mazePosition.y = 21; in play()
233 _map->load(_party->_mazeId); in play()
256 if (_party->_dead) in play()
282 _party->giveTreasure(); in gameLoop()
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H A Ddebugger.cpp70 Character *c = &_vm->_party->_activeParty[0]; in onFrame()
94 Party &party = *_vm->_party; in cmdSpells()
144 Party &party = *_vm->_party; in cmdGold()
157 Party &party = *_vm->_party; in cmdGems()
175 Party &party = *g_vm->_party; in cmdMap()
192 Party &party = *g_vm->_party; in cmdPos()
H A Dinterface.cpp56 Party &party = *_vm->_party; in drawParty()
181 Party &party = *_vm->_party; in setup()
266 Party &party = *_vm->_party; in perform()
601 if (!_vm->_party->_dead) { in chargeStep()
612 Party &party = *_vm->_party; in stepTime()
632 Party &party = *_vm->_party; in doStepCode()
706 Party &party = *_vm->_party; in startFalling()
914 Party &party = *_vm->_party; in checkMoveDirection()
1023 Party &party = *_vm->_party; in rest()
1121 Party &party = *_vm->_party; in bash()
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H A Dspells.cpp222 Party &party = *_vm->_party; in subSpellCost()
244 Party &party = *_vm->_party; in addSpellCost()
268 Party &party = *_vm->_party; in awaken()
295 Party &party = *_vm->_party; in bless()
319 Party &party = *_vm->_party; in createFood()
396 Party &party = *_vm->_party; in dayOfProtection()
414 Party &party = *_vm->_party; in dayOfSorcery()
445 Party &party = *_vm->_party; in divineIntervention()
517 Party &party = *_vm->_party; in etherialize()
627 Party &party = *_vm->_party; in heroism()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/conversation/
H A Ddialogueloader_lb.cpp66 if (g_context->_party->size() > 1) in load()
164 g_context->_party->member(0)->getName() + "!\n\n"); in lordBritishGetIntro()
167 g_context->_party->member(0)->getName() + in lordBritishGetIntro()
169 g_context->_party->member(1)->getName() + in lordBritishGetIntro()
173 g_context->_party->member(0)->getName() + in lordBritishGetIntro()
185 g_context->_party->member(0)->getName() + in lordBritishGetIntro()
H A Ddialogueloader_hw.cpp126 if (g_context->_party->member(0)->getStatus() == STAT_SLEEPING || in hawkwindGetIntro()
127 g_context->_party->member(0)->getStatus() == STAT_DEAD) { in hawkwindGetIntro()
128 intro->add(hawkwindText[HW_SPEAKONLYWITH] + g_context->_party->member(0)->getName() + in hawkwindGetIntro()
129 hawkwindText[HW_RETURNWHEN] + g_context->_party->member(0)->getName() + in hawkwindGetIntro()
136 intro->add(hawkwindText[HW_WELCOME] + g_context->_party->member(0)->getName() + in hawkwindGetIntro()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/core/
H A Ddebugger_actions.cpp158 g_context->_party->applyEffect(trapType); in getChestTrapHandler()
160 g_context->_party->member(player)->applyEffect(trapType); in getChestTrapHandler()
343 g_context->_party->member(0)->getStatus() == STAT_DEAD) { in talkAt()
346 g_context->_party->member(0)->setStatus(STAT_GOOD); in talkAt()
347 g_context->_party->member(0)->heal(HT_FULLHEAL); in talkAt()
352 conv._script->addProvider("party", g_context->_party); in talkAt()
402 for (i = 0; i < g_context->_party->size(); i++) { in talkRunConversation()
403 g_context->_party->member(i)->heal(HT_CURE); // cure the party in talkRunConversation()
404 g_context->_party->member(i)->heal(HT_FULLHEAL); // heal the party in talkRunConversation()
474 for (int i = 0; i < g_context->_party->size(); i++) { in gameLordBritishCheckLevels()
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H A Ddebugger.cpp299 g_context->_party->setShipHull(50); in cmdBoard()
459 g_context->_party->member(player)->adjustMp( in cmdCastSpell()
519 if (!g_context->_party->isFlying()) in cmdDescend()
607 if (g_context->_party->isFlying()) { in cmdGetChest()
661 if (!g_context->_party->lightTorch()) in cmdIgnite()
685 if (g_context->_party->isFlying()) { in cmdInteract()
729 if (!g_context->_party->isFlying()) { in cmdInteract()
881 if (g_context->_party->isFlying()) { in cmdOpenDoor()
1007 } else if (g_context->_party->isFlying()) { in cmdSearch()
1135 if (g_context->_party->isFlying()) { in cmdTalk()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/map/
H A Ddungeon.cpp252 if (g_context->_party->member(player)->heal(HT_FULLHEAL)) in dungeonDrinkFountain()
260 g_context->_party->member(player)->applyDamage(100); /* 100 damage to drinker */ in dungeonDrinkFountain()
266 if (g_context->_party->member(player)->heal(HT_CURE)) in dungeonDrinkFountain()
274 if (g_context->_party->member(player)->getStatus() != STAT_POISONED) { in dungeonDrinkFountain()
276 g_context->_party->member(player)->applyEffect(EFFECT_POISON); in dungeonDrinkFountain()
277 g_context->_party->member(player)->applyDamage(100); /* 100 damage to drinker also */ in dungeonDrinkFountain()
346 g_context->_party->member(player)->applyDamage(damage); in dungeonTouchOrb()
358 g_context->_party->quenchTorch(); in dungeonHandleTrap()
364 g_context->_party->applyEffect(EFFECT_LAVA); in dungeonHandleTrap()
368 g_context->_party->applyEffect(EFFECT_LAVA); in dungeonHandleTrap()
H A Dmovement.cpp59 if (g_context->_party->getDirection() != event._dir) { in moveAvatar()
60 g_context->_party->setDirection(event._dir); in moveAvatar()
68 …if ((event._dir == DIR_WEST || event._dir == DIR_EAST) && (g_context->_party->getDirection() != ev… in moveAvatar()
69 g_context->_party->setDirection(event._dir); in moveAvatar()
82 if (!g_debugger->_collisionOverride && !g_context->_party->isFlying()) { in moveAvatar()
83 …->_location->_map->getValidMoves(g_context->_location->_coords, g_context->_party->getTransport()); in moveAvatar()
156 …->_location->_map->getValidMoves(g_context->_location->_coords, g_context->_party->getTransport()); in moveAvatarInDungeon()
338 … g_context->_party->member(member)->getHp() == g_context->_party->member(member)->getMaxHp()) in movePartyMember()
339 g_context->_party->adjustKarma(KA_HEALTHY_FLED_EVIL); in movePartyMember()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/
H A Dgame.cpp187 player = g_context->_party->getActivePlayer(); in gameGetPlayer()
210 …assertMsg(player < g_context->_party->size(), "player %d, but only %d members\n", player, g_contex… in gameGetPlayer()
370 for (i = 0; i < g_context->_party->size(); i++) { in gameCheckHullIntegrity()
371 g_context->_party->member(i)->setHp(0); in gameCheckHullIntegrity()
372 g_context->_party->member(i)->setStatus(STAT_DEAD); in gameCheckHullIntegrity()
535 for (i = 0; i < g_context->_party->size(); i++) { in gameDamageParty()
540 g_context->_party->member(i)->applyDamage(damage); in gameDamageParty()
563 g_context->_party->damageShip(damage); in gameDamageShip()
570 g_context->_party->setActivePlayer(-1); in gameSetActivePlayer()
572 } else if (player < g_context->_party->size()) { in gameSetActivePlayer()
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H A Ditem.cpp197 g_context->_party->member(0)->awardXp(100); in putRuneInInventory()
198 g_context->_party->adjustKarma(KA_FOUND_ITEM); in putRuneInInventory()
244 g_context->_party->member(0)->awardXp(200); in putStoneInInventory()
245 g_context->_party->adjustKarma(KA_FOUND_ITEM); in putStoneInInventory()
290 g_context->_party->member(0)->awardXp(400); in putItemInInventory()
291 g_context->_party->adjustKarma(KA_FOUND_ITEM); in putItemInInventory()
376 g_context->_party->setShipHull(99); in useWheel()
416 g_context->_party->adjustKarma(KA_USED_SKULL); in useSkull()
618 g_context->_party->member(0)->awardXp(400); in putMysticInInventory()
619 g_context->_party->adjustKarma(KA_FOUND_ITEM); in putMysticInInventory()
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H A Dcontext.cpp34 _party(nullptr), _location(nullptr) { in Context()
47 delete _party; in reset()
54 _party = nullptr; in reset()
H A Dplayer.cpp53 _party(p) { in PartyMember()
64 if (_party) { in notifyOfChange()
65 _party->notifyOfChange(this); in notifyOfChange()
240 if (_party) { in advanceLevel()
241 _party->setChanged(); in advanceLevel()
244 _party->notifyObservers(event); in advanceLevel()
373 _party->_saveGame->_armor[type]--; in setArmor()
391 _party->_saveGame->_weapons[old]++; in setWeapon()
421 assert(_party); in applyDamage()
425 _party->setChanged(); in applyDamage()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/views/
H A Dstats.cpp54 …_reagentsMixMenu.add(count, new IntMenuItem(outputBuffer, 1, 0, -1, (int *)g_context->_party->getR… in StatsArea()
69 if (_view <= STATS_CHAR8 && (_view - STATS_CHAR1 + 1) > g_context->_party->size()) in prevItem()
70 _view = (StatsView)(STATS_CHAR1 - 1 + g_context->_party->size()); in prevItem()
78 if (_view <= STATS_CHAR8 && (_view - STATS_CHAR1 + 1) > g_context->_party->size()) in nextItem()
183 assertMsg(player < g_context->_party->size(), "player number out of range: %d", player); in highlightPlayer()
213 int activePlayer = g_context->_party->getActivePlayer(); in showPartyView()
215 …assertMsg(g_context->_party->size() <= 8, "party members out of range: %d", g_context->_party->siz… in showPartyView()
218 for (int i = 0; i < g_context->_party->size(); i++) { in showPartyView()
219 p = g_context->_party->member(i); in showPartyView()
223 p = g_context->_party->member(0); in showPartyView()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1dialogs/
H A Ddrop.cpp49 Shared::Character &c = *_game->_party; in CharacterInputMsg()
109 Shared::Character &c = *_game->_party; in TextInputMsg()
140 const Shared::Character &c = *_game->_party; in setMode()
203 const Shared::Character &c = *_game->_party; in drawDropWeapon()
226 const Shared::Character &c = *_game->_party; in drawDropArmor()

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