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Searched refs:SP_func_wall (Results 1 – 25 of 70) sorted by relevance

123

/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/q2pro/q2pro/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
151 {"func_wall", SP_func_wall},
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
174 {"func_wall", SP_func_wall},
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
174 {"func_wall", SP_func_wall},
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_spawn.c48 void SP_func_wall(edict_t * self);
169 {"func_wall", SP_func_wall},
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
174 {"func_wall", SP_func_wall},
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
175 {"func_wall", SP_func_wall},
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
174 {"func_wall", SP_func_wall},
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
174 {"func_wall", SP_func_wall},
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
171 {"func_wall", SP_func_wall},
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_spawn.c50 void SP_func_wall (edict_t *self);
171 {"func_wall", SP_func_wall},
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
151 {"func_wall", SP_func_wall},
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
153 {"func_wall", SP_func_wall},
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_spawn.c49 void SP_func_wall(edict_t *self);
136 {"func_wall", SP_func_wall},
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
172 {"func_wall", SP_func_wall},
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_spawn.c30 void SP_func_wall (edict_t *self);
171 {"func_wall", SP_func_wall},
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_spawn.c49 void SP_func_wall (edict_t *self);
173 {"func_wall", SP_func_wall},
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_spawn.c50 void SP_func_wall(edict_t *self);
175 {"func_wall", SP_func_wall},
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_spawn.c49 void SP_func_wall(edict_t *self);
170 {"func_wall", SP_func_wall},
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_spawn.c36 void SP_func_wall(edict_t *self);
161 {"func_wall", SP_func_wall},

123