• Home
  • History
  • Annotate
Name Date Size #Lines LOC

..03-May-2022-

MacOSX/H03-May-2022-2,0511,962

autom4te.cache/H26-Jun-2008-6,1945,628

contrib/H26-Jun-2008-531408

data/H03-May-2022-

html/H03-May-2022-

levels/H03-May-2022-

skins/H03-May-2022-

src/H03-May-2022-5,7924,501

COPYINGH A D26-Jun-200814.8 KiB281237

ChangeLogH A D26-Jun-20085.7 KiB121103

INSTALLH A D26-Jun-20081.5 KiB5034

Makefile.amH A D26-Jun-20082.5 KiB8477

Makefile.inH A D26-Jun-200813.7 KiB446363

Makefile.nixH A D26-Jun-20081.2 KiB6526

Makefile.oriH A D26-Jun-20082.4 KiB7239

NEWSH A D26-Jun-20086 KiB131109

PREINSTALLH A D26-Jun-2008240 63

READMEH A D26-Jun-20081.9 KiB6039

TODOH A D26-Jun-2008497 1510

aclocal.m4H A D26-Jun-200836.9 KiB977935

config.guessH A D26-Jun-200842.8 KiB1,4661,268

config.h.inH A D26-Jun-20082.6 KiB9866

config.subH A D26-Jun-200830.8 KiB1,5701,429

configureH A D26-Jun-2008171.3 KiB5,8644,910

configure.inH A D26-Jun-20082.4 KiB10177

hiscore.datH A D26-Jun-2008156 1110

install-shH A D26-Jun-20086.3 KiB270153

libtoolH A D26-Jun-2008197.4 KiB7,0055,210

makefile.b32H A D26-Jun-20081.9 KiB6432

missingH A D26-Jun-20086.3 KiB199159

mkinstalldirsH A D26-Jun-2008722 4123

njam.confH A D26-Jun-200819 54

njam.issH A D26-Jun-20084.2 KiB6657

njam.rcH A D26-Jun-200830 31

stamp-h.inH A D26-Jun-200810 21

README

1Njam
2
3Njam is fast-paced cross-platform pacman-like game written in C++ using SDL library
4
5Features
6- Single and multiplayer mode (local or network)
7- Duel games (players compete each other to get more points)
8- Cooperative games (players cooperate to finish as many levels as they can)
9- Great music and sound effects
10- Runs on Linux, Windows, NetBSD, FreeBSD, BeOS, and probably more platforms
11- Customizable level skins
12- Many different levels
13- Integrated level editor
14- Open Source (GPL Licence)
15
16For installation instructions, read file INSTALL
17
18For detailed documentation, see files in html/ directory or visit
19http://njam.sourceforge.net   to get up-to-date information.
20
21To see which issues are currently most important, read file TODO.
22
23If you have any questions, read the docs.
24If you haven't found an answer, or you wish to help the development, contact me at:
25mbabuskov@yahoo.com
26
27Have fun ;)
28
29Njam is free, but if you really like it and want to support further development,
30you can send $5 (or any other amount). Contact me by e-mail to get my address.
31
32
33Licencing information:
34
35Source code of Njam is covered by GNU GPL licence. See file COPYING for details.
36
37Njam uses SDL, SDL_mixer, SDL_image and SDL_net libraries.
38
39The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
40designed to make it easy to write multi-media software, such as games and
41emulators.
42
43The Simple DirectMedia Layer library source code is available from:
44http://www.libsdl.org/
45
46The source of SDL_mixer, SDL_net and SDL_image is available from the libraries page at the SDL website:
47http://www.libsdl.org/
48
49All these libraries are distributed under the terms of the GNU LGPL license:
50http://www.gnu.org/copyleft/lesser.html
51
52SDL_image library includes the following libraries:
53
54JPEG library: http://www.ijg.org/
55PNG  library: http://www.libpng.org/pub/png/libpng.html
56Zlib library: http://www.gzip.org/zlib/
57
58Licencing information can be obtained at these websites.
59
60