Searched refs:EFFECT_TE_SPIKEQUAD (Results 1 – 12 of 12) sorted by relevance
/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | client.h | 1340 EFFECT_TE_SPIKEQUAD, enumerator
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H A D | cl_particles.c | 770 else if (effectnameindex == EFFECT_TE_SPIKEQUAD) in CL_ParticleEffect_Fallback()
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H A D | cl_parse.c | 2447 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0); in CL_ParseTempEntity()
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H A D | clvm_cmds.c | 1637 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0); in VM_CL_te_spikequad()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | client.h | 1671 EFFECT_TE_SPIKEQUAD, enumerator
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H A D | cl_particles.c | 985 else if (effectnameindex == EFFECT_TE_SPIKEQUAD) in CL_ParticleEffect_Fallback()
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H A D | cl_parse.c | 2610 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0); in CL_ParseTempEntity()
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H A D | clvm_cmds.c | 2024 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0); in VM_CL_te_spikequad()
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/dports/games/darkplaces/darkplaces/ |
H A D | client.h | 1707 EFFECT_TE_SPIKEQUAD, enumerator
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H A D | cl_parse.c | 2610 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0); in CL_ParseTempEntity()
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H A D | cl_particles.c | 985 else if (effectnameindex == EFFECT_TE_SPIKEQUAD) in CL_ParticleEffect_Fallback()
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H A D | clvm_cmds.c | 2016 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0); in VM_CL_te_spikequad()
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