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Searched refs:GL_LINEAR_SHARPEN_SGIS (Results 1 – 25 of 247) sorted by relevance

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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/SGIS/
H A Dsharpen_texture.py16 GL_LINEAR_SHARPEN_SGIS=_C('GL_LINEAR_SHARPEN_SGIS',0x80AD) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/SGIS/
H A Dsharpen_texture.py16 GL_LINEAR_SHARPEN_SGIS=_C('GL_LINEAR_SHARPEN_SGIS',0x80AD) variable
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h3672 #ifndef GL_LINEAR_SHARPEN_SGIS
3673 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglext.h427 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h1645 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/
H A DCanvas3D.c313 ctxInfo->linear_sharpen_enum = GL_LINEAR_SHARPEN_SGIS; in checkTextureExtensions()
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h5439 #ifndef GL_LINEAR_SHARPEN_SGIS
5440 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/astro/openuniverse/openuniverse-1.0beta3/src/
H A Dglext.h427 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h2413 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/
H A Dglext.h7940 #ifndef GL_LINEAR_SHARPEN_SGIS
7942 #define GL_LINEAR_SHARPEN_SGIS 0x80ad macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl2197 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl2197 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl2197 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/games/cube/cube_source/include/GL/
H A Dglext.h500 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/
H A Dglext.h464 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5355 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5355 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5355 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5355 -define(GL_LINEAR_SHARPEN_SGIS, 16#80AD). macro
/dports/emulators/aranym/aranym-1.1.0/src/
H A Dglenums.c878 /* 0x80AD */ GL_ENUM(GL_LINEAR_SHARPEN_SGIS)
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h1383 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h2901 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h720 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h718 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h718 #define GL_LINEAR_SHARPEN_SGIS 0x80AD macro

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