/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/src/ |
H A D | gles2.c | 61 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 213 glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); in glad_gl_load_GL_ES_VERSION_2_0()
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/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/src/ |
H A D | gles2.c | 66 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 215 glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); in glad_gl_load_GL_ES_VERSION_2_0()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/glad/ |
H A D | glad.c | 331 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 695 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0() 1023 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_ES_VERSION_2_0()
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/dports/multimedia/wlrobs/wlrobs-v1.0/glad/ |
H A D | glad.c | 187 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 416 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_ES_VERSION_2_0()
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/dports/games/warzone2100/warzone2100/3rdparty/glad/src/ |
H A D | glad.c | 342 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 781 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0() 1184 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_ES_VERSION_2_0()
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/glad/src/ |
H A D | glad.c | 312 PFNGLDETACHSHADERPROC glad_glDetachShader; variable 632 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/include/glad/ |
H A D | gles2.h | 780 GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; variable 781 #define glDetachShader glad_glDetachShader
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/SupportExt/ |
H A D | ofxsOGLFunctions_gl.cpp | 473 extern PFNGLDETACHSHADERPROC glad_glDetachShader; 1082 _mglDetachShader = glad_glDetachShader; in load_functions()
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/dports/graphics/openfx-misc/openfx-misc-3ab0531/SupportExt/ |
H A D | ofxsOGLFunctions_gl.cpp | 473 extern PFNGLDETACHSHADERPROC glad_glDetachShader; 1082 _mglDetachShader = glad_glDetachShader; in load_functions()
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/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/ |
H A D | gles2.h | 825 GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; variable 826 #define glDetachShader glad_glDetachShader
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/dports/misc/box2d/box2d-2.4.1/extern/glad/src/ |
H A D | gl.c | 99 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 509 glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); in glad_gl_load_GL_VERSION_2_0()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/opengl/gl/glad/src/ |
H A D | glad.c | 212 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 658 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/x11-toolkits/ztoolkit/ztoolkit/pugl/test/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/pugl/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/pugl-upstream/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 338 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 776 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
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/dports/games/taisei/taisei-1.3.2/subprojects/glad/src/ |
H A D | glad.c | 250 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 822 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0() 1345 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_ES_VERSION_2_0()
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/dports/math/curv/curv-0.5/extern/glad/glad/ |
H A D | glad.c | 339 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 823 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/games/NBlood/NBlood-a1689a4/source/glad/src/ |
H A D | glad.c | 386 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 1434 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0() 1723 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_ES_VERSION_2_0()
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/SupportExt/glad/ |
H A D | glad.cpp | 505 PFNGLDETACHSHADERPROC glad_glDetachShader; variable 1322 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/graphics/openfx-misc/openfx-misc-3ab0531/SupportExt/glad/ |
H A D | glad.cpp | 505 PFNGLDETACHSHADERPROC glad_glDetachShader; variable 1322 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/libsrc/glad/src/ |
H A D | glad.c | 352 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; variable 1316 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); in load_GL_VERSION_2_0()
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