/dports/multimedia/wlrobs/wlrobs-v1.0/glad/ |
H A D | glad.c | 343 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 579 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_ES_VERSION_3_0()
|
/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/glad/src/ |
H A D | glad.c | 258 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 773 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/misc/box2d/box2d-2.4.1/extern/glad/src/ |
H A D | gl.c | 294 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 668 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv"); in glad_gl_load_GL_VERSION_3_0()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/opengl/gl/glad/src/ |
H A D | glad.c | 391 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 799 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/x11-toolkits/ztoolkit/ztoolkit/pugl/test/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/pugl/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/glad/ |
H A D | glad.c | 487 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 836 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/pugl-upstream/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 553 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 917 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
|
/dports/games/taisei/taisei-1.3.2/subprojects/glad/src/ |
H A D | glad.c | 480 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 963 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0() 1508 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_ES_VERSION_3_0()
|
/dports/math/curv/curv-0.5/extern/glad/glad/ |
H A D | glad.c | 554 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 964 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/games/warzone2100/warzone2100/3rdparty/glad/src/ |
H A D | glad.c | 498 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 922 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/deps/ |
H A D | glad.c | 353 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1463 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/multimedia/wlrobs/wlrobs-v1.0/inc/glad/ |
H A D | glad.h | 1359 GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1360 #define glUniform4uiv glad_glUniform4uiv
|
/dports/multimedia/lives/lives-3.2.0/lives-plugins/plugins/playback/video/ |
H A D | glad.cpp | 490 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1587 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/ |
H A D | glad.c | 353 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1463 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/ |
H A D | glad.c | 353 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1463 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/ |
H A D | glad.c | 353 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1463 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/GLFW/deps/ |
H A D | glad.c | 353 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; variable 1463 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/lang/v/v-0.1.29/thirdparty/glad/ |
H A D | glad.c | 492 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 1557 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/ext/glad/src/ |
H A D | glad.c | 717 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 1119 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|
/dports/multimedia/mpvpaper/mpvpaper-1.2/src/ |
H A D | glad.c | 849 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; variable 1251 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); in load_GL_VERSION_3_0()
|