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Searched refs:ViewportHeight (Results 1 – 25 of 92) sorted by relevance

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/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkFramebufferPass.cxx99 &this->ViewportWidth, &this->ViewportHeight, &this->ViewportX, &this->ViewportY); in Render()
106 this->ViewportHeight = size[1]; in Render()
125 this->ViewportWidth, this->ViewportHeight, 4, VTK_UNSIGNED_CHAR, false); in Render()
127 this->ColorTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
133 this->DepthTexture->AllocateDepth(this->ViewportWidth, this->ViewportHeight, this->DepthFormat); in Render()
135 this->DepthTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
144 this->RenderDelegate(s, this->ViewportWidth, this->ViewportHeight, this->ViewportWidth, in Render()
145 this->ViewportHeight, this->FrameBufferObject, this->ColorTexture, this->DepthTexture); in Render()
154 this->ViewportX, this->ViewportY, this->ViewportWidth, this->ViewportHeight); in Render()
157 ostate->vtkglBlitFramebuffer(0, 0, this->ViewportWidth, this->ViewportHeight, this->ViewportX, in Render()
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H A DvtkSimpleMotionBlurPass.cxx134 &this->ViewportWidth, &this->ViewportHeight, &this->ViewportX, &this->ViewportY); in Render()
141 this->ViewportHeight = size[1]; in Render()
161 this->ColorTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
171 this->ViewportWidth, this->ViewportHeight, 4, VTK_UNSIGNED_CHAR); in Render()
173 this->AccumulationTexture[i]->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
181 this->DepthTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
190 this->RenderDelegate(s, this->ViewportWidth, this->ViewportHeight, this->ViewportWidth, in Render()
191 this->ViewportHeight, this->FrameBufferObject, this->ColorTexture, this->DepthTexture); in Render()
223 ostate->vtkglViewport(0, 0, this->ViewportWidth, this->ViewportHeight); in Render()
224 ostate->vtkglScissor(0, 0, this->ViewportWidth, this->ViewportHeight); in Render()
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H A DvtkOrderIndependentTranslucentPass.cxx62 this->ViewportHeight = 100; in vtkOrderIndependentTranslucentPass()
217 this->ViewportHeight = size[1]; in Render()
230 this->ViewportWidth, this->ViewportHeight, 4, VTK_FLOAT); in Render()
250 this->ViewportWidth, this->ViewportHeight, vtkTextureObject::Fixed32); in Render()
255 this->ViewportWidth, this->ViewportHeight, vtkTextureObject::Fixed24); in Render()
264 this->TranslucentRGBATexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
265 this->TranslucentRTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
266 this->TranslucentZTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
282 this->State->vtkglViewport(0, 0, this->ViewportWidth, this->ViewportHeight); in Render()
312 this->ViewportWidth, this->ViewportHeight, GL_DEPTH_BUFFER_BIT, GL_NEAREST); in Render()
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H A DvtkDepthPeelingPass.cxx75 this->ViewportHeight = 100; in vtkDepthPeelingPass()
375 this->ViewportHeight = size[1]; in Render()
386 this->ViewportHeight, 4, false, 0); in Render()
389 this->ViewportHeight, 1, true, this->DepthFormat); in Render()
391 this->ViewportHeight, 1, true, this->DepthFormat); in Render()
397 this->ViewportHeight, 1, true, this->DepthFormat); in Render()
417 this->OpaqueZTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
419 this->ViewportY, this->ViewportWidth, this->ViewportHeight); in Render()
426 this->ViewportY, this->ViewportWidth, this->ViewportHeight); in Render()
439 this->State->vtkglViewport(0, 0, this->ViewportWidth, this->ViewportHeight); in Render()
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H A DvtkOpenGLFluidMapper.cxx255 static_cast<unsigned int>(this->ViewportHeight), 1, VTK_FLOAT); in SetupBuffers()
259 static_cast<unsigned int>(this->ViewportHeight), 3, VTK_FLOAT); in SetupBuffers()
280 static_cast<unsigned int>(this->ViewportHeight)); in SetupBuffers()
293 static_cast<unsigned int>(this->ViewportHeight), 3, VTK_FLOAT); in SetupBuffers()
306 static_cast<unsigned int>(this->ViewportHeight)); in SetupBuffers()
313 this->ViewportY, this->ViewportWidth, this->ViewportHeight); in SetupBuffers()
315 this->ViewportX, this->ViewportY, this->ViewportWidth, this->ViewportHeight); in SetupBuffers()
393 glState->vtkglViewport(0, 0, this->ViewportWidth, this->ViewportHeight); in Render()
512 program->SetUniformi("viewportHeight", this->ViewportHeight); in Render()
565 program->SetUniformi("viewportHeight", this->ViewportHeight); in Render()
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H A DvtkDualDepthPeelingPass.cxx901 &this->ViewportWidth, &this->ViewportHeight, &this->ViewportX, &this->ViewportY); in Initialize()
908 this->ViewportHeight = size[1]; in Initialize()
924 this->Textures[i]->Resize(this->ViewportWidth, this->ViewportHeight); in Initialize()
958 this->ViewportWidth, this->ViewportHeight, 4, vtkTypeTraits<vtkTypeUInt8>::VTK_TYPE_ID); in InitColorTexture()
975 tex->AllocateDepth(this->ViewportWidth, this->ViewportHeight, vtkTextureObject::Float32); in InitOpaqueDepthTexture()
1010 this->State->vtkglViewport(0, 0, this->ViewportWidth, this->ViewportHeight); in Prepare()
1075 int numPixels = this->ViewportHeight * this->ViewportWidth; in InitializeOcclusionQuery()
1096 this->ViewportX, this->ViewportY, 0, 0, this->ViewportWidth, this->ViewportHeight); in CopyOpaqueDepthBuffer()
1632 static_cast<float>(this->ViewportWidth * this->ViewportHeight) in Finalize()
1635 static_cast<float>(this->ViewportWidth * this->ViewportHeight) in Finalize()
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/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/
H A DvtkFramebufferPass.cxx98 r->GetTiledSizeAndOrigin(&this->ViewportWidth,&this->ViewportHeight, in Render()
106 this->ViewportHeight=size[1]; in Render()
125 this->ViewportWidth, this->ViewportHeight, 4, in Render()
128 this->ColorTexture->Resize(this->ViewportWidth, this->ViewportHeight); in Render()
135 this->ViewportWidth, this->ViewportHeight, this->DepthFormat); in Render()
147 this->ViewportWidth, this->ViewportHeight, in Render()
148 this->ViewportWidth, this->ViewportHeight, in Render()
162 this->ViewportWidth, this->ViewportHeight); in Render()
164 this->ViewportWidth, this->ViewportHeight); in Render()
167 0, 0, this->ViewportWidth, this->ViewportHeight, in Render()
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H A DvtkSimpleMotionBlurPass.cxx141 this->ViewportHeight=size[1]; in Render()
160 this->ViewportWidth, this->ViewportHeight, 4, in Render()
173 this->ViewportWidth, this->ViewportHeight, 4, in Render()
195 this->ViewportWidth, this->ViewportHeight, in Render()
196 this->ViewportWidth, this->ViewportHeight, in Render()
235 this->ViewportWidth, this->ViewportHeight); in Render()
237 this->ViewportWidth, this->ViewportHeight); in Render()
262 0, this->ViewportHeight - 1, in Render()
293 this->ViewportWidth, this->ViewportHeight); in Render()
295 this->ViewportWidth, this->ViewportHeight); in Render()
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H A DvtkOrderIndependentTranslucentPass.cxx61 this->ViewportHeight = 100; in vtkOrderIndependentTranslucentPass()
224 this->ViewportHeight=size[1]; in Render()
237 this->ViewportWidth, this->ViewportHeight, 4, VTK_FLOAT); in Render()
244 this->ViewportWidth, this->ViewportHeight, 1, VTK_FLOAT); in Render()
266 this->ViewportWidth, this->ViewportHeight); in Render()
268 this->ViewportWidth, this->ViewportHeight); in Render()
270 this->ViewportWidth, this->ViewportHeight); in Render()
292 this->ViewportWidth, this->ViewportHeight); in Render()
323 this->ViewportY + this->ViewportHeight, in Render()
324 0, 0, this->ViewportWidth, this->ViewportHeight, in Render()
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H A DvtkDepthPeelingPass.cxx75 this->ViewportHeight = 100; in vtkDepthPeelingPass()
394 this->ViewportHeight=size[1]; in Render()
437 this->ViewportWidth, this->ViewportHeight); in Render()
440 this->ViewportWidth, this->ViewportHeight); in Render()
442 this->ViewportWidth, this->ViewportHeight); in Render()
447 this->ViewportWidth, this->ViewportHeight); in Render()
450 this->ViewportWidth, this->ViewportHeight); in Render()
456 this->ViewportWidth, this->ViewportHeight); in Render()
459 this->ViewportWidth, this->ViewportHeight); in Render()
647 this->ViewportWidth, this->ViewportHeight, in Render()
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H A DvtkDualDepthPeelingPass.cxx958 r->GetTiledSizeAndOrigin(&this->ViewportWidth, &this->ViewportHeight, in Initialize()
966 this->ViewportHeight = size[1]; in Initialize()
982 this->Textures[i]->Resize(this->ViewportWidth, this->ViewportHeight); in Initialize()
1018 tex->Allocate2D(this->ViewportWidth, this->ViewportHeight, 4, in InitColorTexture()
1030 tex->Allocate2D(this->ViewportWidth, this->ViewportHeight, 2, in InitDepthTexture()
1040 tex->AllocateDepth(this->ViewportWidth, this->ViewportHeight, in InitOpaqueDepthTexture()
1080 this->ViewportWidth, this->ViewportHeight); in Prepare()
1146 int numPixels = this->ViewportHeight * this->ViewportWidth; in InitializeOcclusionQuery()
1165 this->ViewportWidth, this->ViewportHeight); in CopyOpaqueDepthBuffer()
1742 static_cast<float>(this->ViewportWidth * this->ViewportHeight) in Finalize()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/
H A DvtkDepthPeelingPass.cxx205 this->ViewportWidth, this->ViewportHeight); in BlendIntermediatePeels()
230 this->ViewportWidth-1, this->ViewportHeight-1, in BlendIntermediatePeels()
231 0, 0, this->ViewportWidth, this->ViewportHeight, in BlendIntermediatePeels()
265 this->ViewportWidth-1, this->ViewportHeight-1, in BlendFinalPeel()
266 0, 0, this->ViewportWidth, this->ViewportHeight, in BlendFinalPeel()
331 this->ViewportHeight=size[1]; in Render()
391 this->ViewportWidth, this->ViewportHeight); in Render()
395 this->ViewportWidth, this->ViewportHeight); in Render()
403 destSize[1] = this->ViewportHeight; in Render()
453 this->ViewportWidth, this->ViewportHeight); in Render()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/
H A DvtkDepthPeelingPass.cxx195 this->ViewportHeight=size[1]; in Render()
237 || (this->ViewportHeight > maxTexSize) ) in Render()
327 this->ViewportHeight); in Render()
342 this->ViewportHeight); in Render()
456 glVertex2f(this->ViewportWidth, this->ViewportHeight); in Render()
457 glTexCoord2f(0, this->ViewportHeight); in Render()
458 glVertex2f(0, this->ViewportHeight); in Render()
478 glTexCoord2f(0, this->ViewportHeight); in Render()
479 glVertex2f(0, this->ViewportHeight); in Render()
928 this->ViewportHeight); in RenderPeel()
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H A DvtkOpenGLRenderer.cxx591 || (this->ViewportHeight > maxTexSize) ) in DeviceRenderTranslucentPolygonalGeometry()
673 this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
695 this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
785 glTexCoord2f(this->ViewportWidth, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
786 glVertex2f(this->ViewportWidth, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
787 glTexCoord2f(0, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
788 glVertex2f(0, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
808 glTexCoord2f(0, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
809 glVertex2f(0, this->ViewportHeight); in DeviceRenderTranslucentPolygonalGeometry()
1044 this->ViewportHeight); in RenderPeel()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/
H A Dshaders.cpp497 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Video.ViewportWidth, Video.ViewportHeight, 0, GL_RGBA, GL_… in SetupFramebuffer()
523 glUniform1f(heightloc, Video.ViewportHeight); in RenderFramebufferToScreen()
525 glUniform1f(heightrelloc, (float)Video.Height / (float)Video.ViewportHeight); in RenderFramebufferToScreen()
536 glVertex2i(Video.ViewportWidth, Video.ViewportHeight); in RenderFramebufferToScreen()
538 glVertex2i(0, Video.ViewportHeight); in RenderFramebufferToScreen()
H A Dmovie.cpp179 videoHeight = Video.ViewportHeight; in PlayMovie()
220 …SDL_SetVideoMode(Video.ViewportWidth, Video.ViewportHeight, Video.Depth, SDL_GetVideoSurface()->fl… in PlayMovie()
301 …SDL_SetVideoMode(Video.ViewportWidth, Video.ViewportHeight, Video.Depth, SDL_GetVideoSurface()->fl… in PlayMovie()
H A Dsdl.cpp272 glViewport(0, 0, (GLsizei)Video.ViewportWidth, (GLsizei)Video.ViewportHeight); in InitOpenGL()
287 glOrtho(0, Video.ViewportWidth, Video.ViewportHeight, 0, -1, 1); in InitOpenGL()
629 if (!Video.ViewportWidth || !Video.ViewportHeight) { in InitVideoSdl()
631 Video.ViewportHeight = Video.Height; in InitVideoSdl()
633 TheScreen = SDL_SetVideoMode(Video.ViewportWidth, Video.ViewportHeight, Video.Depth, flags); in InitVideoSdl()
641 TheScreen = SDL_SetVideoMode(Video.ViewportWidth, Video.ViewportHeight, 16, flags); in InitVideoSdl()
815 event.button.y = (Uint16)floorf(event.button.y * float(Video.Height) / Video.ViewportHeight); in SdlDoEvent()
818 event.motion.y = (Uint16)floorf(event.motion.y * float(Video.Height) / Video.ViewportHeight); in SdlDoEvent()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/css/
H A Dmedia_values_initial_viewport_test.cc29 EXPECT_EQ(480, media_values->ViewportHeight()); in TEST_F()
34 EXPECT_EQ(480, media_values->ViewportHeight()); in TEST_F()
H A Dmedia_values_dynamic.cc60 ViewportWidth(), ViewportHeight(), result); in ComputeLength()
68 ViewportWidth(), ViewportHeight(), result); in ComputeLength()
77 double MediaValuesDynamic::ViewportHeight() const { in ViewportHeight() function in blink::MediaValuesDynamic
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/css/
H A Dmedia_values_initial_viewport_test.cc30 EXPECT_EQ(480, media_values->ViewportHeight()); in TEST_F()
35 EXPECT_EQ(480, media_values->ViewportHeight()); in TEST_F()
H A Dmedia_values_dynamic.cc59 ViewportWidth(), ViewportHeight(), result); in ComputeLength()
67 ViewportWidth(), ViewportHeight(), result); in ComputeLength()
76 double MediaValuesDynamic::ViewportHeight() const { in ViewportHeight() function in blink::MediaValuesDynamic
/dports/graphics/aseprite/aseprite-1.2.9/src/app/commands/
H A Dmove_thing.cpp41 else if (v == "viewport-height") units = ViewportHeight; in onLoadParams()
59 case ViewportHeight: dim = Strings::commands_Move_ViewportHeight(); break; in getFriendlyString()
109 case ViewportHeight: in getDelta()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/graphics/
H A Dglstate.cpp59 ViewportHeight, enumerator
83 { ViewportHeight, 13 }
341 case internal::ViewportHeight: in DENG2_PIMPL()
375 changed.contains(internal::ViewportWidth) || changed.contains(internal::ViewportHeight)) in DENG2_PIMPL()
380 changed.remove(internal::ViewportHeight); in DENG2_PIMPL()
505 d->props.set(internal::ViewportHeight, viewportRect.height()); in setViewport()
638 d->props[internal::ViewportHeight]); in viewport()
/dports/www/wt/wt-4.6.1/src/Wt/
H A DWLength.C82 unit_ = LengthUnit::ViewportHeight; in parseCssString()
168 unit_ == LengthUnit::ViewportHeight || in toPixels()
/dports/net-im/kaccounts-providers/kaccounts-providers-21.12.3/webkit-options/
H A Dwww.facebook.com.conf2 ViewportHeight = 320

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