/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/ |
H A D | vk_internal_shaders_autogen.gni | 12 "shaders/gen/BlitResolve.frag.00000000.inc", 13 "shaders/gen/BlitResolve.frag.00000001.inc", 14 "shaders/gen/BlitResolve.frag.00000002.inc", 15 "shaders/gen/BlitResolve.frag.00000003.inc", 16 "shaders/gen/BlitResolve.frag.00000004.inc", 17 "shaders/gen/BlitResolve.frag.00000005.inc", 18 "shaders/gen/BlitResolve.frag.00000006.inc", 19 "shaders/gen/BlitResolve.frag.00000007.inc", 20 "shaders/gen/BlitResolve.frag.00000008.inc", 21 "shaders/gen/BlitResolve.frag.00000009.inc", [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/ |
H A D | vk_internal_shaders_autogen.gni | 12 "shaders/gen/BlitResolve.frag.00000000.inc", 13 "shaders/gen/BlitResolve.frag.00000001.inc", 14 "shaders/gen/BlitResolve.frag.00000002.inc", 15 "shaders/gen/BlitResolve.frag.00000003.inc", 16 "shaders/gen/BlitResolve.frag.00000004.inc", 17 "shaders/gen/BlitResolve.frag.00000005.inc", 18 "shaders/gen/BlitResolve.frag.00000006.inc", 19 "shaders/gen/BlitResolve.frag.00000007.inc", 20 "shaders/gen/BlitResolve.frag.00000008.inc", 21 "shaders/gen/BlitResolve.frag.00000009.inc", [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | d3d11_blit_shaders_autogen.gni | 12 "d3d11/shaders/compiled/passthroughrgba2d11ps.h", 13 "d3d11/shaders/compiled/passthroughrgb2d11ps.h", 14 "d3d11/shaders/compiled/passthroughrg2d11ps.h", 15 "d3d11/shaders/compiled/passthroughr2d11ps.h", 16 "d3d11/shaders/compiled/passthrougha2d11ps.h", 17 "d3d11/shaders/compiled/passthroughlum2d11ps.h", 22 "d3d11/shaders/compiled/passthroughrgb2di11ps.h", 24 "d3d11/shaders/compiled/passthroughrg2di11ps.h", 25 "d3d11/shaders/compiled/passthroughr2dui11ps.h", 26 "d3d11/shaders/compiled/passthroughr2di11ps.h", [all …]
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/dports/graphics/qt5-graphicaleffects/kde-qtgraphicaleffects-5.15.2p2/src/effects/ |
H A D | qtgraphicaleffectsshaders.qrc | 3 <file>shaders/brightnesscontrast.frag</file> 5 <file>shaders/+glslcore/colorize.frag</file> 6 <file>shaders/colorize.frag</file> 8 <file>shaders/coloroverlay.frag</file> 14 <file>shaders/desaturate.frag</file> 16 <file>shaders/displace.frag</file> 20 <file>shaders/fastblur.frag</file> 23 <file>shaders/gammaadjust.frag</file> 27 <file>shaders/leveladjust.frag</file> 35 <file>shaders/opacitymask.frag</file> [all …]
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/dports/games/residualvm/residualvm-0.3.1/dists/ |
H A D | residualvm.rc | 25 shaders/dim.fragment FILE "engines/grim/shaders/dim.fragment" 26 shaders/dim.vertex FILE "engines/grim/shaders/dim.vertex" 27 shaders/emerg.fragment FILE "engines/grim/shaders/emerg.fragment" 28 shaders/emerg.vertex FILE "engines/grim/shaders/emerg.vertex" 29 shaders/emi_actor.fragment FILE "engines/grim/shaders/emi_actor.fragment" 30 shaders/emi_actor.vertex FILE "engines/grim/shaders/emi_actor.vertex" 36 shaders/grim_actor.vertex FILE "engines/grim/shaders/grim_actor.vertex" 43 shaders/smush.fragment FILE "engines/grim/shaders/smush.fragment" 44 shaders/smush.vertex FILE "engines/grim/shaders/smush.vertex" 45 shaders/text.fragment FILE "engines/grim/shaders/text.fragment" [all …]
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H A D | residualvm.rc.in | 25 shaders/dim.fragment FILE "engines/grim/shaders/dim.fragment" 26 shaders/dim.vertex FILE "engines/grim/shaders/dim.vertex" 27 shaders/emerg.fragment FILE "engines/grim/shaders/emerg.fragment" 28 shaders/emerg.vertex FILE "engines/grim/shaders/emerg.vertex" 29 shaders/emi_actor.fragment FILE "engines/grim/shaders/emi_actor.fragment" 30 shaders/emi_actor.vertex FILE "engines/grim/shaders/emi_actor.vertex" 36 shaders/grim_actor.vertex FILE "engines/grim/shaders/grim_actor.vertex" 43 shaders/smush.fragment FILE "engines/grim/shaders/smush.fragment" 44 shaders/smush.vertex FILE "engines/grim/shaders/smush.vertex" 45 shaders/text.fragment FILE "engines/grim/shaders/text.fragment" [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/ |
H A D | extras.qrc | 4 <file>shaders/graphs/phong.frag.json</file> 5 <file>shaders/gl3/light.inc.frag</file> 6 <file>shaders/es2/light.inc.frag</file> 8 <file>shaders/es3/light.inc.frag</file> 9 <file>shaders/gl3/phong.inc.frag</file> 10 <file>shaders/es2/phong.inc.frag</file> 17 <file>shaders/gl3/default.vert</file> 28 <file>shaders/gl3/gooch.vert</file> 29 <file>shaders/gl3/gooch.frag</file> 30 <file>shaders/es2/gooch.frag</file> [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | d3d11_blit_shaders_autogen.gni | 9 # List of generated blit shaders for inclusion in ANGLE's build process. 12 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2d11ps.h", 13 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2d11ps.h", 14 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2d11ps.h", 15 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h", 16 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrougha2d11ps.h", 17 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughlum2d11ps.h", 22 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2di11ps.h", 24 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2di11ps.h", 25 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2dui11ps.h", [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/devel/intel-graphics-compiler/SPIRV-Tools/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/SPIRV-Tools/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/graphics/spirv-tools/SPIRV-Tools-2021.4/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/SPIRV-Tools/src/test/opt/ |
H A D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/imports/effectlib/ |
H A D | qteffectlibrary.qrc | 3 <file>shaders/fxaaBlur.frag</file> 4 <file>shaders/fxaaRgbl.frag</file> 5 <file>shaders/scurvetonemap.frag</file> 6 <file>shaders/blur.frag</file> 7 <file>shaders/desaturate.frag</file> 8 <file>shaders/vignette.frag</file> 12 <file>shaders/distortion.vert</file> 17 <file>shaders/emboss.frag</file> 18 <file>shaders/flip.frag</file> 19 <file>shaders/scatter.frag</file> [all …]
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/dports/games/scummvm/scummvm-2.5.1/dists/ |
H A D | scummvm.rc | 118 shaders/grim_dim.fragment FILE "engines/grim/shaders/grim_dim.fragment" 119 shaders/grim_dim.vertex FILE "engines/grim/shaders/grim_dim.vertex" 120 shaders/grim_emerg.fragment FILE "engines/grim/shaders/grim_emerg.fragment" 121 shaders/grim_emerg.vertex FILE "engines/grim/shaders/grim_emerg.vertex" 122 shaders/emi_actor.fragment FILE "engines/grim/shaders/emi_actor.fragment" 123 shaders/emi_actor.vertex FILE "engines/grim/shaders/emi_actor.vertex" 131 shaders/emi_sprite.vertex FILE "engines/grim/shaders/emi_sprite.vertex" 133 shaders/grim_actor.vertex FILE "engines/grim/shaders/grim_actor.vertex" 143 shaders/grim_smush.vertex FILE "engines/grim/shaders/grim_smush.vertex" 145 shaders/grim_text.vertex FILE "engines/grim/shaders/grim_text.vertex" [all …]
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/ |
H A D | scenegraph.qrc | 3 <file>shaders/flatcolor.frag</file> 4 <file>shaders/flatcolor.vert</file> 5 <file>shaders/8bittextmask.frag</file> 6 <file>shaders/24bittextmask.frag</file> 12 <file>shaders/smoothcolor.frag</file> 13 <file>shaders/smoothcolor.vert</file> 16 <file>shaders/styledtext.frag</file> 17 <file>shaders/styledtext.vert</file> 18 <file>shaders/textmask.frag</file> 19 <file>shaders/textmask.vert</file> [all …]
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H A D | scenegraph.pri | 195 $$PWD/shaders/flatcolor.frag \ 196 $$PWD/shaders/flatcolor.vert \ 205 $$PWD/shaders/rendernode.frag \ 206 $$PWD/shaders/rendernode.vert \ 207 $$PWD/shaders/smoothcolor.frag \ 208 $$PWD/shaders/smoothcolor.vert \ 213 $$PWD/shaders/styledtext.frag \ 214 $$PWD/shaders/styledtext.vert \ 215 $$PWD/shaders/textmask.frag \ 216 $$PWD/shaders/textmask.vert \ [all …]
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/ |
H A D | scenegraph.qrc | 3 <file>shaders/flatcolor.frag</file> 4 <file>shaders/flatcolor.vert</file> 5 <file>shaders/8bittextmask.frag</file> 6 <file>shaders/24bittextmask.frag</file> 12 <file>shaders/smoothcolor.frag</file> 13 <file>shaders/smoothcolor.vert</file> 16 <file>shaders/styledtext.frag</file> 17 <file>shaders/styledtext.vert</file> 18 <file>shaders/textmask.frag</file> 19 <file>shaders/textmask.vert</file> [all …]
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H A D | scenegraph.pri | 195 $$PWD/shaders/flatcolor.frag \ 196 $$PWD/shaders/flatcolor.vert \ 205 $$PWD/shaders/rendernode.frag \ 206 $$PWD/shaders/rendernode.vert \ 207 $$PWD/shaders/smoothcolor.frag \ 208 $$PWD/shaders/smoothcolor.vert \ 213 $$PWD/shaders/styledtext.frag \ 214 $$PWD/shaders/styledtext.vert \ 215 $$PWD/shaders/textmask.frag \ 216 $$PWD/shaders/textmask.vert \ [all …]
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/dports/graphics/qgis/qgis-3.22.3/src/3d/ |
H A D | shaders.qrc | 3 <file>shaders/instanced.frag</file> 4 <file>shaders/instanced.vert</file> 5 <file>shaders/light.inc.frag</file> 6 <file>shaders/lines.vert</file> 7 <file>shaders/lines.geom</file> 8 <file>shaders/lines.frag</file> 9 <file>shaders/billboards.geom</file> 12 <file>shaders/mesh/mesh.vert</file> 17 <file>shaders/skybox.frag</file> 18 <file>shaders/skybox.vert</file> [all …]
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/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/qtmultimediaquicktools/ |
H A D | qtmultimediaquicktools.qrc | 3 <file>shaders/monoplanarvideo.vert</file> 4 <file>shaders/rgbvideo.frag</file> 5 <file>shaders/rgbvideo_swizzle.frag</file> 6 <file>shaders/rgbvideo_padded.vert</file> 7 <file>shaders/biplanaryuvvideo.frag</file> 8 <file>shaders/biplanaryuvvideo.vert</file> 10 <file>shaders/triplanaryuvvideo.frag</file> 12 <file>shaders/uyvyvideo.frag</file> 13 <file>shaders/yuyvvideo.frag</file> 16 <file>shaders/rgbvideo_core.frag</file> [all …]
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/ |
H A D | mame_hlsl.glslp | 2 shaders = 12 6 shader0 = shaders/mame_hlsl/shaders/mame_params.glsl 12 shader1 = shaders/mame_hlsl/shaders/mame_color.glsl 24 shader3 = shaders/mame_hlsl/shaders/mame_deconverge.glsl 30 shader4 = shaders/mame_hlsl/shaders/mame_scanline.glsl 36 shader5 = shaders/mame_hlsl/shaders/mame_focus.glsl 40 shader6 = shaders/mame_hlsl/shaders/mame_phosphor.glsl 44 shader7 = shaders/mame_hlsl/shaders/mame_post.glsl 49 shader8 = shaders/mame_hlsl/shaders/mame_chroma.glsl 58 shader10 = shaders/mame_hlsl/shaders/mame_bloom.glsl [all …]
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/ |
H A D | mame_hlsl.slangp | 2 shaders = 12 4 shader0 = shaders/mame_hlsl/shaders/mame_ntsc.slang 10 shader1 = shaders/mame_hlsl/shaders/mame_color.slang 22 shader3 = shaders/mame_hlsl/shaders/mame_deconverge.slang 28 shader4 = shaders/mame_hlsl/shaders/mame_scanline.slang 34 shader5 = shaders/mame_hlsl/shaders/mame_focus.slang 38 shader6 = shaders/mame_hlsl/shaders/mame_phosphor.slang 42 shader7 = shaders/mame_hlsl/shaders/mame_post.slang 47 shader8 = shaders/mame_hlsl/shaders/mame_chroma.slang 52 shader9 = shaders/mame_hlsl/shaders/mame_downsample.slang [all …]
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/imports/materiallib/ |
H A D | qtmateriallibrary.qrc | 3 <file>shaders/copper.frag</file> 4 <file>shaders/frostedThinGlass.frag</file> 5 <file>shaders/frostedThinGlassBlurX.frag</file> 9 <file>shaders/porcelain.frag</file> 10 <file>shaders/simpleGlass.frag</file> 11 <file>shaders/aluminum.frag</file> 13 <file>shaders/aluminumAnodized.frag</file> 14 <file>shaders/aluminumBrushed.frag</file> 15 <file>shaders/aluminumEmissive.frag</file> 16 <file>shaders/paperArtistic.frag</file> [all …]
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