/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | game.cpp | 264 game.quaketime = game.megaquaketime = 0; in reset() 326 void quake(int quaketime, NXE::Sound::SFX snd) in quake() argument 328 if (game.quaketime < quaketime) in quake() 329 game.quaketime = quaketime; in quake() 333 rumble(0.6, quaketime * 10); in quake() 338 void megaquake(int quaketime, NXE::Sound::SFX snd) in megaquake() argument 340 if (game.megaquaketime < quaketime) in megaquake() 342 game.megaquaketime = quaketime; in megaquake() 343 if (game.quaketime < game.megaquaketime) in megaquake() 344 game.quaketime = game.megaquaketime; in megaquake() [all …]
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H A D | game.h | 94 int quaketime; member 174 void quake(int quaketime, NXE::Sound::SFX snd = NXE::Sound::SFX::SND_QUAKE); 175 void megaquake(int quaketime, NXE::Sound::SFX snd = NXE::Sound::SFX::SND_QUAKE);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | game.cpp | 284 void quake(int quaketime, int snd) in quake() argument 286 if (game.quaketime < quaketime) in quake() 287 game.quaketime = quaketime; in quake() 295 void megaquake(int quaketime, int snd) in megaquake() argument 297 if (game.megaquaketime < quaketime) in megaquake() 299 game.megaquaketime = quaketime; in megaquake() 300 if (game.quaketime < game.megaquaketime) in megaquake() 301 game.quaketime = game.megaquaketime; in megaquake()
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H A D | game.h | 90 int quaketime; member 165 void quake(int quaketime, int snd=-1); 166 void megaquake(int quaketime, int snd=-1);
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H A D | game.fdh | 8 void quake(int quaketime, int snd); 9 void megaquake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/npc/ |
H A D | balrog.fdh | 7 void megaquake(int quaketime, int snd); 8 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/ |
H A D | omega.cpp | 139 game.quaketime = 2; in Run() 369 game.quaketime = 2; in Run() 388 game.quaketime = 40; in Run()
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H A D | balfrog.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/maze/ |
H A D | maze.fdh | 7 void quake(int quaketime, int snd);
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H A D | pooh_black.fdh | 7 void quake(int quaketime, int snd);
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H A D | balrog_boss_missiles.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/sand/ |
H A D | toroko_frenzied.cpp | 131 game.quaketime = 20; in ai_toroko_frenzied() 175 game.quaketime = 20; in ai_toroko_frenzied()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/boss/ |
H A D | omega.cpp | 155 game.quaketime = 2; in Run() 390 game.quaketime = 2; in Run() 410 game.quaketime = 40; in Run()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/village/ |
H A D | balrog_boss_running.fdh | 7 void quake(int quaketime, int snd);
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H A D | ma_pignon.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/sand/ |
H A D | toroko_frenzied.cpp | 158 game.quaketime = 20; in ai_toroko_frenzied() 206 game.quaketime = 20; in ai_toroko_frenzied()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/final_battle/ |
H A D | balcony.fdh | 7 void quake(int quaketime, int snd);
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H A D | doctor_frenzied.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/hell/ |
H A D | ballos_misc.fdh | 7 void quake(int quaketime, int snd);
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H A D | ballos_priest.fdh | 7 void megaquake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/weed/ |
H A D | balrog_boss_flying.fdh | 7 void quake(int quaketime, int snd);
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H A D | weed.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/almond/ |
H A D | almond.cpp | 106 game.quaketime = 20; in ai_shutter()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/last_cave/ |
H A D | last_cave.fdh | 7 void quake(int quaketime, int snd);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/egg/ |
H A D | egg2.fdh | 7 void quake(int quaketime, int snd);
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